MORROWIND
mwse Alchemy Filter by Greatness7
Morrowind » Gameplay Effects and Changes
Added: 20/02/2017 - 12:19AM
Updated: 03/05/2017 - 12:49AM

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Uploaded by Greatness7

Description

Last updated at 0:49, 3 May 2017 Uploaded at 0:19, 20 Feb 2017

I felt like releasing something. This thing I've had laying around half-finished for awhile. It was meant as a part of a bigger project, but it's pretty cool on it's own so I thought I'd polish it up a bit and share.


Video Example:

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Description:

Enables the ability to filter ingredients by their magic effects. Helps to simplify the alchemy process.

Note: This convenience feature is only available for ingredient effects that you can actually discern at your skill level.
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Requirements:

TES3CMD (optional, recommended)

MWSE (v0.9.5-alpha.20151016 or later REQUIRED)

If you don't know whether you have the latest MWSE, chances are you do NOT.
At the time of this readmes creation, you can get it here: [https://github.com/Merzasphor/MWSE/releases/]
Installation is simple if you're using MGE XE - just drop the MWSE.dll file into your root Morrowind folder.
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Installation:

Enable the plugin.
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Extra Installation:

By default the mod assumes vanilla effect distribution.

If you want support for ingredients edited or added by other mods, place included "AlchemyFilter.bat" into your /Data Files/ and
run it.

Note: The batch file requires "AlchemyFilter.esp" and "tes3cmd.exe" to be in the same directory!
You can get tes3cmd here: [https://github.com/john-moonsugar/tes3cmd/releases]
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Usage:

Default hotkey is "Right Control". Press and hold this key whilst in the alchemy interface to open the filtering menu.

You can change the hotkey from within the menu that it creates. If for some your keybord has no "Right Control" you can force interface with the console command: StartScript g7_alch_menu
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Bonus Credits:

Nebrewiel (testing)
Merzaspore (for mwse)
john.moonsugar (for tes3cmd)
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