Hello! Glad to see this mod come back—loved it back in the day. I see that the description says that any changes to the Odai River are incompatible; does that include changes in Balmora and right outside of it?
Specifically I’m looking at compatibility for Balmora Waterworks and Balmora Docks District.
Just a minor note: When Denina pointed out the sandbar that was covered by the cascade in the river Odai, Toccatta and I moved it upstream a bit. Hopefully it won't be an issue (however minor) in Beta2 of Morrowind Crafting.
For some reason I get this error when i get near the location that this mod edits: Missing object "Sound_Waterfall" for reference during cell "Bitter Coast Region" load.
I suspect this mod being incompatible with Atmospheric Sound Effects but I'm not sure.
Sorry about that. It is a very old problem I thought that I had fixed; aside from it being a nuisance when it pops up you should be able to ignore it. I really thought the last version no longer had this issue and I don't know what else to do about it. I replaced the sound activators already.
It's not really a problem when I fast travel to the affected area, but when I walk there the Error Message makes my game tab out and due to MGE XE I can't just tab back in :/
It's not really a problem when I fast travel to the affected area, but when I walk there the Error Message makes my game tab out and due to MGE XE I can't just tab back in :/
I've figured it out, sort of. Sound_Waterfall is a script that was added by Tribunal, but Odai Cascade only has Morrowind as a master. I opened Odai Cascade in the CS, added Tribunal as a requirement, and the error disappeared. I'm not sure what's using the script though.
Hey thank you for looking into this and hopefully finding a fix for the problem! I am not really set up for Morrowind anymore but I will try to load up a fixed version when I can. Hopefully most players will be able to duplicate what you did in CK but I know not everyone is comfortable with it. It has been a long time since I made this mod but I always had all the expansion loaded so it never occurred to me to manually set that dependency. It would be really awesome and ironic if after all this time the solution to this was that simple. Thanks again.
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Specifically I’m looking at compatibility for Balmora Waterworks and Balmora Docks District.
Thanks in advance!
Also, small land tear, guessing caused by OAAB - The Ashen Divide, would a patch be possible?
Missing object "Sound_Waterfall" for reference during cell "Bitter Coast Region" load.
I suspect this mod being incompatible with Atmospheric Sound Effects but I'm not sure.
Sound_Waterfall is a script that was added by Tribunal, but Odai Cascade only has Morrowind as a master. I opened Odai Cascade in the CS, added Tribunal as a requirement, and the error disappeared. I'm not sure what's using the script though.
It has been a long time since I made this mod but I always had all the expansion loaded so it never occurred to me to manually set that dependency. It would be really awesome and ironic if after all this time the solution to this was that simple.
Thanks again.