NOTICE: A complete rebuild of this mod is currently underway. I finally got around to playing it some time ago and to say that I have issues with its overall presentation is an understatement. Although to be fair, we made it in one week, so naturally mistakes are to be made.
Anyway, I've started from scratch, keeping only the location and the overall sinister theme. The rebuild will have its own page rather than be an update posted on this one, as it is a solo effort this time, and I prefer this original version to stand on its own as a kind of snapshot in time.
I've noticed this is overwriting a texture from Atronach expansion X, that likely uses the same Bone Golem resource from CaptainZaltan. Safe to overwrite?
I've never played Blasphemous Revenants, looks like a cool mod. However from reading the page on GHF I don't see any reason for them to not already be able to work together. Is there any specific incompatibilities that you have came across that I can look for?
No its not that they dont work together, I mean like it would be cool to have a door in the home that leads straight to the lair inside the home and or add some revenant guards to the manor.
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Anyway, I've started from scratch, keeping only the location and the overall sinister theme. The rebuild will have its own page rather than be an update posted on this one, as it is a solo effort this time, and I prefer this original version to stand on its own as a kind of snapshot in time.
Keep on rocking in the free world.