Morrowind

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{ Dagoth Agahnim's Aeroch Facility README (R)2016 }
{ Made by: Danny Brown a.k.a Dagoth Agahnim (yes, ES+Zelda) }
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-THIS MOD HAS BEEN CLEANED-

======================REQUIREMENTS===========================
-Morrowind patched above 1.6, may work with
older version, haven't tested.

-Tribunal AND Bloodmoon due to the Alchemy Sorter.

=======================Installation===========================
-Move all files in this download to your Morrowind folder,
easy peasy.
-In your Mods list, activate the following:
Aeroch Facility; Dwemer Player House

===================What This Mod Does=========================
-Adds a new dwemer ruin near Ald-ruhn that is ready to become a
player house, once cleared out!

-Includes Alchemy Ingredient Sorter in the tower!

-Tons of Storage Containers and display space.

-Many rooms ready for you to display your collections.

-Small mining cavern.

-Master Bedroom.

-A survivor from the previous group that came to explore. She
is a skilled alchemist and healer, and will offer services.

=========================Known Bugs===========================
-None known at this time. Report any bugs you find to me at
my Nexus profile with the subject title "Aeroch Bug" and
I will correct them and update my release.

-Will likely conflict with any mods that change the
landscape in the same cell, but not necessarily as I am
only adding the ruins, and not altering the elevations.

===========================NOTES==============================
-ALWAYS backup your save files before starting a new mod.

-If you are using ANY of my other mods, you may have to accept
some folder and file overwrites as you install this mod, just
do them, they're the same resource files and it won't hurt
anything.

===========Contact Information and Permission Info============
-Anyone may use the ORIGINAL content of this mod for use in
your own mods, and may upload this mod in it's entirety to
any site, so long as FULL credit is given to myself and the
authors of the mods I incorporated. Be sure to read THEIR
READMEs, which I have included in a seperate folder, for
their consent and contact information.

-You may contact me with questions, problems, concerns, or
suggestions by emailing me at my Nexus profile, and
be sure to include "Morrowind Mod" somewhere in the title, or
something similar that will let me know what the message is
about.

-One last thing, if anyone has the mesh Dongle made a while back
for a Dwemer Ship (retextured ship with dwemer metal) please
email that file to me, all the download links are dead now for
it and I lost mine. /sadpanda

==========================Credits==============================
-THIS MOD WAS CLEANED

-Danny Brown(Dagoth Agahnim, myself), and my love for all that
is Dwemeri.

-Elizabeth, my loving wife who is as much of a gamer and
geek as her husband.

-Bethesda, for creating the Elder Scrolls universe and keeping
it up and running with such amazing quality.

-The Tamriel Rebuilt Team, even though they have nothing to do
with this mod, they have inspired me to never quit modding no
matter what life throws at me. I am happy when I mod, it lets
my inner-artist shine despite the fact I have no free time to
draw, sculpt, or sketch any longer. FYI, this mod does not, and
will NEVER clash with TR, I made sure of that when I chose the
location for my mod.

-Darknut, for his GDR (Greater Dwemer Ruins) modders' resource,
which gave me many more options while building my mod.

-�exa, for her Dwemer Alchemy Apparati and Storage Jar meshes.

================================================================
Honor above all...Except vengeance...
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~~~~~~~~~~~~~~
***SPOILERS***
~~~~~~~~~~~~~~

-Teleport ring is in the Cyborg General's inventory,
you'll have to kill him. You can TRY to pickpocket
it, but seeing as the ring 'ports you to the command
center, you'll want the General dead anyway.

-Sobitur Warp Stabilizer is also in the Cyborg
General's inventory, go kill him.

-Sobitol Warp Stabilizer is on the table in the back
of the Sobitol Retreat.

-The first Companion Warp Stabilizer is in the hands
of, you guessed it, the Cyborg General!

-The second Companion Warp Stabilizer is on the table
in the back of the Sobitol Retreat.

-There are 3 different ways to enter the facility
from the outside, the Main entrance in the volcanic
crater, the secondary entrance by the docks, and a
tube entrance to the Access Hall between the main
facility and the mines, which is on the shore near
the base of the main volcano.

-The working Bathysphere has a 'Nap Chair' that works
just like a bed!