Morrowind

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jojjo converted by Bahamut

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SaintBahamut

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19 comments

  1. tomaszdowborski
    tomaszdowborski
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    I cant pick up the helmet
  2. Sordahon1
    Sordahon1
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    • 5 kudos
    Is third pircture from Morrowind or Skyrim? That head looks quite modern.
  3. User_4870877
    User_4870877
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    A true man would port the berserker armor mod so he could run around Vvardenfell screaming ''yaaaaii hai forces!''
  4. deleted41460295
    deleted41460295
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    hi such armor you have for morrowind? https://www.nexusmods.com/oblivion/mods/36771
    1. SaintBahamut
      SaintBahamut
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      Nope, never bothered with that one
    2. deleted41460295
      deleted41460295
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      Hello, you can portirovat please
  5. Visigothic
    Visigothic
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    The warhammer doesn't have an icon.
    The bow is misspelled as "Drad Knight's Bow"

    Just a sidenote, but I think the armor would look much better without the fur.

    Thanks for the mod regardless. It's awesome.
    1. SaintBahamut
      SaintBahamut
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      Ya, gonna check and fix it now
  6. TrogdorBurn1n8r
    TrogdorBurn1n8r
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    For some reason when I enchant the armor, the helmet gets the plastic-y white glow even though I have the Pluginless NoGlow mod installed.

    I can fix this by changing the Reflection.tga to a black square, which gets rid of the glow effect on the helmet and at least makes the whole suit look the same, but it changes the appearance of the entire suit of armor.

    I don't have a good understanding of nifskope, but I can't see any obvious differences in the properties of the NiTextureEffect or NiSourceTexture pertaining to this Reflection.TGA between the helmet's NIF and the nif of any of the suit's other pieces, to retain the original look without the helmet glow.

    Halp?
  7. DarkRifleB
    DarkRifleB
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    Wheres the "Enable reflection effects" for the MCP? To fix the white color, thanks.
    1. TrogdorBurn1n8r
      TrogdorBurn1n8r
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      MCP calls it ""Allow reflection effects on skinned models"" in the "Bug Fixes" section.
  8. Vangrel
    Vangrel
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    • 5 kudos
    Some of the meshes are white on openmw (or actually, look like glass). This does not apply to all of them however, only to the helmets and weapons.
    1. SaintBahamut
      SaintBahamut
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      Its not compatibile with openMW (yet), esp because in original engine it relies on MCP hacks
  9. Kazuya482
    Kazuya482
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    Can anybody share the stats of this armor? Armor rating/enchant/weight etc, compared to Daedric.
  10. Psijonica
    Psijonica
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    • 99 kudos
    thanks for the update