Morrowind

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Weyard

Uploaded by

WeyardReturns

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17 comments

  1. Jyggalagpuff
    Jyggalagpuff
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  2. DoctorRohliday
    DoctorRohliday
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    I know its been ages and i'm not sure if the author still checks their nexus, but i've been trying to find the short head frill on the "v3 Head" image and I just can't locate it anywhere. If the author sees this or anyone else knows, please let me know where I can find it! 
  3. Saint1453
    Saint1453
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    what is the body texture?
  4. aurum42
    aurum42
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    After fixing the issue with the replacer versions' texture being in the wrong folder, this is very nice - the high-poly replacer closest to vanilla style. Unfortunately, I've found that it causes NPC's mouths to not open or move when they speak. On a very minor note, the vanilla 'hairs' don't match the face texture perfectly, which I found most noticeable with the front-facing base of the pterodactyl-like crest that Nine-Toes among others has.
  5. Nakoyashi
    Nakoyashi
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    Doesnt work i get white faces
    1. aurum42
      aurum42
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      The replacer versions have an error with the folder structure. Drag the '_wey' folder that's in Data Files into Textures, so it's Data Files/Textures/_wey
  6. NASSOOR
    NASSOOR
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    I haven't tried it but two of the ESPs need cleaning and the _wey folders that contain textures (.dds files) need to be put into the textures folder.

    Also and this might be a non-issue because I'm a total Nifskope noob but the texture path for the standalone version does not look right.

    One last thing, why is there an NPC?
  7. Delinar
    Delinar
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    That armor in the third picture looks great! What is it?
    1. WeyardReturns
      WeyardReturns
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      Female Cuirass of the Savior
      http://mw.modhistory.com/download-90-15162

      Highly recommended
  8. VoidsShadow
    VoidsShadow
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    I'm actually more fond of the model and texture than I am of the vanilla ones. Could we see an optional replacer version coming soon?
    1. WeyardReturns
      WeyardReturns
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      it should eventually be a replacer again
  9. romablack
    romablack
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    I think you don't generating mipmaps because textures looks pixelar at distance.
    You may use paint.net
    1. WeyardReturns
      WeyardReturns
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      I think its fixed now in 2.1

      I've never messed with mipmaps before so it might still be wrong. Let me know.
    2. romablack
      romablack
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      Now looks better. Thanks you.
  10. Luj1
    Luj1
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    What is that cool staff?
    1. WeyardReturns
      WeyardReturns
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      I found it in the Neverhalls mod.
      http://download.fliggerty.com/download-118-504