This looks like a pretty cool mod, but why does it change the spawn point when you COC to Seyda Neen? The spawn point used to be near town and at least on land. But now it's out in the water near a slaughterfish. Seyda Neen isn't even near Ebonheart, so I don't understand this.
First this mod is not just played out in/around Ebonheart. It takes you all over Morrowind :D
I've just gone in to Game to check and COC'ed to Seyda Neen. I arrived near the centre of my expanded Town.
As far as I know the COC point in Morrowind is created by the game engine and would depend on what mods you have for the area. There is no COC marker available in the Creation Set either to add or edit for Morrowind.
Before I can help more I would need to know what other mods you use that cover the area.
Hello! Thank you The Wanderer for this great mod! For now I finished Society of Intelligent Scholars quests and it was fun! I just don't understand, where is the home room that you get when you became Headmaster? Which one is the price? Where can I find it?
This is a great mod. Any chance it can be made compatible with MNC Ebonheart? http://mw.modhistory.com/download-4-14237 The library compound occupies the same area south of Ebonheart as the group of houses for mnc ebonheart. Both I think would look great together - makes the city look like a busy seat of government than just a fort.
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I've just gone in to Game to check and COC'ed to Seyda Neen. I arrived near the centre of my expanded Town.
As far as I know the COC point in Morrowind is created by the game engine and would depend on what mods you have for the area. There is no COC marker available in the Creation Set either to add or edit for Morrowind.
Before I can help more I would need to know what other mods you use that cover the area.
Can somebody help me?
Thanks!
EDIT: Nevermind, I managed to find it.
and sorry no... I no longer mod or play Morrowind