Bethesda must have hired a bunch of chimps to do the UVW mapping for Morrowind...this kind of stuff drives me crazy since I make meshes and take pride in good UVW mapping. Thank you for fixing it.
While these are good, I think that the x\ex_imp_arrowslit_01.nif mesh from slartiblartfast's Mesh Fix 1.2 (http://mw.modhistory.com/download-15-608 does it better. You lightened the actual slit so that it is obvious that it's not real, and your roof is not mapped correctly.
I only started this as a quick trial of blender to nif really. I couldn't get vertex paint working correctly, hence why some pieces appear lighter. They are still using the correct texture, but they have no vertex paint.
As far as I'm aware, I didn't touch any roof pieces. So that is more than likely caused by another mod. (I could be wrong, its been a long time since I had anything to do with this)
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I only started this as a quick trial of blender to nif really.
I couldn't get vertex paint working correctly, hence why some pieces appear lighter. They are still using the correct texture, but they have no vertex paint.
As far as I'm aware, I didn't touch any roof pieces. So that is more than likely caused by another mod. (I could be wrong, its been a long time since I had anything to do with this)
Cheers!
Thank you so much for doing this. It was worth the wait.