Morrowind
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Melchior Dahrk

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MelchiorDahrk

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18 comments

  1. JettN77
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    OH MAN am i glad i came back to look at your profile a second time, these are choice ! is there any way I can bother you to make one special for a mod im working on? I want to eventually make a new faction called the Warden of Azura, I would LOVE a staff that is just her moon and star. The crescent kinda wrapped around the star. I love lady azura but she kinda ugly
    1. MelchiorDahrk
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      Hey, thanks! This is an oldie. :D Originally posted over on PlanetElderScrolls before it went belly up.

      Actually, there's a staff I made for Lyithdonea that fits your description. The file name is "az_w_moonstar_staff.NIF" if you look it up in the meshes for that mod. You're free to use it in your mod. :)
    2. JettN77
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      :D THAT is too awesome. My character rn is (in my head cannon) a half breed between tsaesci and dunmer (really just a dunmer born under the sign of the serpent and scaled up in height). He belongs to the Warden of Azura that will be based on the Isles you created (if i ever actually get around to developing the concept that far) They are a split society from the rest of the Dunmer that do not share as much of the xenophobic traits. They only enslave humans, specifically nords, and revere Khajiit as Azura's favored children, and have a healthy respect and fear for the hist, as one of the rituals is to ingest it in small doses in order to "see through many eyes". Im planning on giving this staff to quite a few members of the Ward :) it will serve as a symbol for high ranking members
  2. alwaysupvoteTRUNKS
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    Forgot I had this when I discovered Mephala's shrine, placed nicely in the Ascadian Isles. Curious as to which house mod this might be, I lowered myself in instinctively with levitate and acquired the staff without alerting the giant spiders. I had memorable experiences with the other shrines as well - specifically, the shrine to Hircine fit incredibly well with Winds of Sheogorad.

    The only problem is - I take the staff stand but it doesn't show up in my inventory. I haven't tested it with Weapon Rotate yet, but I hope it works with that mod because these things deserve to stand proudly in a stronghold.
    1. MelchiorDahrk
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      Yeah, that script to pick up the stands was leftover when I originally planned to do just that. But I'm not a very accomplished scripter and couldn't get it working after a night of messing around and just dropped the concept.

      But I'm glad you had a fun discovery with the Mephala shrine!
  3. Aezrah
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    I tried this and the staffs look really good. I encountered a little snag with my companion at the first staff I found. The Mephela shrine a little west of Suran will get companions stuck in the shrine if there's no way to teleport them out. I had saved as soon as I dropped down and it was too much progress on that save to revert to a much earlier save, so I had to look around for a way to teleport my companion from Partners mod out. I found that there's 2 mods which require MGSE that teleport any NPC's. Otherwise, the only workable solution I could find was to remove any staffs from the mod out of inventory, save, exit the game and uncheck the mod on the launcher. That sent my character to Fort Moonmoth exterior, and my companion was reset to the default location for that NPC in Partners mod. She was waiting there with all items and faction / quest progress intact.
    So, now I'll leave any NPC's parked outside the shrines. These staves work great for my monk and caster.
    1. MelchiorDahrk
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      Hey, thank you for the feedback, Aezrah. That's actually a relatively easy thing to fix. I'll upload a new file tonight.

      edit: alright, there's a new file uploaded now. Just a simple fix where I added some doors you can take back out with your companion.
  4. oOtailspinOo
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    Oookay, you got me MD. I'm a sucker for a long hard staff. Can't wait to play with my first one XDD
    1. MelchiorDahrk
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      I've included several different tips for you to enjoy.
    2. oOtailspinOo
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      rrlol... finally some around here who has a sense of humour. Thanks for that ^^
    3. MelchiorDahrk
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      Always happy to poke around with a friend.
    4. oOtailspinOo
      oOtailspinOo
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      Oh, so we're poke friends now? I see. <(O_~)> *poke*

      I will endorse when I find my first staff and we can poke again then
    5. oOtailspinOo
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      Woohoo! I hit the trifecta!
      1) Found a staff
      2) It was in a shrine I had never discovered before
      3) It was in the shrine of my favourite daedra lord (uploaded a pic)

      *A little thing: I wish I was able to keep the staff stand so I could display the collection. That would be fun eh?
    6. MelchiorDahrk
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      I feel like I did think about doing that initially. I might check into it if it wouldn't be too hard. Thanks for the suggestion. And I am glad you enjoyed the mod! Lemme go check out that screenshot!
    7. MelchiorDahrk
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      Finally figured out how to approve those pictures. I'm glad you liked the shrine to Hircine! I actually forgot about that one. If I remember correctly there were some new beasties to fight against in there. Oh, and the Shrine to Mephala is a fun one too.
    8. oOtailspinOo
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      Oh goodie! Mephala is very mysterious. If I was to do a quest mod involving the Deadra I would choose her. It would be horror themed with lots of spooky children. On a brighter note, I always thought that she and Azura should have a mud wrestling contest!

      Found Azura's staff and I am going to enchant it with soul trap and paralysis.




      *poke*
    9. MelchiorDahrk
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      Azura and Mephala mud wrestling... but Mephala has the advantage with additional limbs!
  5. Turelek
    Turelek
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    This should be a fun little side thing to do...