Although this mod displays the "Morrowind.esm is required for this file to be loaded, and it has changed since this file was last saved" message, it does seem to work correctly. Be aware that you may experience some slight clipping over the right eyebrow.
Too funny. I used this mod in Oblivion for years. But did I read correctly that they will randomly show up on npcs! That is great. Well then I gotta try it Cheers
Not randomly: - caravaners in Ald-Ruhn, maar Gan and Molag Mar have goggles - they travel in ashstorms so it does make sense that they have eye protection; - the barkeeper in Ebonheart is wearing eyepatch (it doesn't seem realistic to have a lot of one-eyed NPCs around, so he is the only one); - several alchemists (3 or 4) are wearing alchemical lenses. I don't remember right now which ones, but some of them are in Vivec.
Only face masks are added to leveled lists: you'll find face masks among random cheep items in crates and chests (considering MW climate, face masks should have been one of the most common accessories in game). But no NPCs except for caravaners are wearing them.
Oh, and a warning - if you already meet the NPC in game, you won't see any changes in his equipment! That's because MW stores such data in save files. So you have either to delete NPC data by Tesame or other utility with similar functions ors tart a new game.
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- caravaners in Ald-Ruhn, maar Gan and Molag Mar have goggles - they travel in ashstorms so it does make sense that they have eye protection;
- the barkeeper in Ebonheart is wearing eyepatch (it doesn't seem realistic to have a lot of one-eyed NPCs around, so he is the only one);
- several alchemists (3 or 4) are wearing alchemical lenses. I don't remember right now which ones, but some of them are in Vivec.
Only face masks are added to leveled lists: you'll find face masks among random cheep items in crates and chests (considering MW climate, face masks should have been one of the most common accessories in game). But no NPCs except for caravaners are wearing them.
Oh, and a warning - if you already meet the NPC in game, you won't see any changes in his equipment! That's because MW stores such data in save files. So you have either to delete NPC data by Tesame or other utility with similar functions ors tart a new game.