MORROWIND
Vvardenfell Diversified by Broder Fisk
Morrowind » NPCs
Added: 27/08/2013 - 05:32PM
Updated: 19/10/2014 - 11:43AM

154 Endorsements

009 Latest version

2,517 Unique D/Ls

2,886 Total D/Ls

23,301 Total Views

Uploaded by BroderFisk

Description

Last updated at 11:43, 19 Oct 2014 Uploaded at 17:32, 27 Aug 2013

It may take a while before the next update, because I'm playing other games and working on other things. I just want you to know that I haven't abandoned the mod, and I won't. With such a huge project as this (the goal is to give every NPC in the base game and expansions an unique face, guards included, and to add some more hairstyles and playable faces as well), I need to work in intervals and do other things inbetween, or else I'll grow bored with working on it.


My vision is a Morrowind where no two people look the same, and the player is not a clone of anybody else. The faces are made by me, but the meshes are not mine. Resolution is 1024X1024. Orcs have unique tusks and piercings. I like the eyebags that the Dunmer have in Skyrim, so my Dunmer have eyebags... More or less. I've tried to make the faces reflect the lives of the NPCs and their social standing. An example: I gave Neminda small "Dunmer marks" on her forehead. She's a Redoran and not just any Outlander - and she might want to show it in some way.

I recommend "Khajiit Head Pack" by Ashiraniir. She has given unique faces to many of the Khajiit NPCs.
http://mw.modhistory.com/download--15171

I also recommend "Better Bodies" with Westly's textures, and "New Beast Bodies", for least possible head/neck seam. Some of the human ears might however look wrong with the heads, because some hairs have ears that are almost white. The faces that came with MGSO and most other modded faces don't match these ears either.

GUARDS DIVERSIFIED (separate esp):
Replacing the clone guards with unique guard NPCs. This update contains many new faces in Fort Moonmoth, Pelagiad and Fort Pelagiad.
Guards in Tel Mora are female. Guards wearing full helmet have stock faces, the others have unique faces. They are of different races and genders, though most Imperial guards are Imperials and most House guards are Dunmer. The unique guard NPCs don't respawn, so be nice to them!!!

INSTALL: Extract the stuff and copy the content to your data folder, overwrite when asked.

IF YOU UPDATE from a version older than 004, remove the subfolders named vvDiv from your "meshes" and "textures" folders in your "Data Files" before overwriting.