Morrowind

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hollaajith

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hollaajith

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DBAttack Tweaked
Version 2.0
hollaajith

Description : Tweaks the DB Attacks to occur based on guild standings, reputation and level.
Also, replaces lower level assassins armor with Netch and Chitin armorfor Balance.

Previously DB assassins appeared based on your level all wearing DB Armor and were all males. Now only higher ranked assassins DB Armor and there is 50% chance that the assassins may be females.

Also, Now attack is based on your standing in Vvanderfall. The attack depends on a global which is calculated based on your guild standings and progressively becomes tougher with more assassins as you raise among the ranks.

Now DB Assassins may teleport away if their health gets below 20%.


If you don't like the assassins to teleport, just open the console and type without quotes "Set UAH_DBFlee to 0" and press Enter.
If you change your mind and want assassins to teleport, then type "Set UAH_DBFlee to 1" and Press Enter.

Also, you have to kill the Dark Brother Hood Head to stop the attacks. Otherwise all my work of making your sleep miserable is of waste:P

From v2.0, Assassins may strike without warning when off to guild quests out in wilderness.

Formulae are--

DB_State = ( Guild rankings + 2 * ( sum of rankings of Temple, Great House and Morag Tong ) )/ 8

Global = [ DB_State + ( reputation/5 ) + Level/4 ] / 2


For Easy Plugins, the attacks begin and progress at a slower pace--

DB_State = ( Guild rankings + 2 * ( sum of rankings of Temple, Great House and Morag Tong ) )/ 10

Global = [ DB_State + ( reputation/8 ) + Level/4 ] / 2.5


This is all in short so it is rounded down.
The global is used to determine the number of assassins by updating the 'dbattackscript' to place upto 3 assassins at Global = 5

The Idea was that the more guild you joined, the more influential you become, so more aggressive attack.
Double weightage to Morag tong and Temple since they are enemy of DB and the person who hired DB distrusts ALMSIVI.

Added Safe places where DB assassins do not attack. The safe places are

--Inside red mountain, as it is nearly inhospitable
--Morag tong guild halls, for obvious reasons
--Hircine's maze, since this place is only accessible for champions chosen by Hircine
--Vampire Headquarters
--Kogoruhn
--Magas Volar
--The Clock Work City
--Ministry of Truth
--Vivec's Palace
--Cavern of Incarnate
--Almalexia's Chapel
--Corprusarium
--Castle Karstaag Interior
--Tombs of Skaalara


Installation : Just copy the ESP into your Data Files folder and activate just one of the following esps.

* DBAttack Tweaked 2.0.esp
* DBAttack Tweaked 2.0-Easy.esp


This mod should not invalidate saved games.

An error stating some scripts being changed may appear the first time you play this mod, just click 'yes' and continue. It should no longer appear once you save with the mod loaded.

Requires Tribunal obviously and Bloodmoon

Usage : Feel free to use this in any other mod or modify as you wish, all I ask is proper credit given if the mod is released.
Please report any bugs in plugin. You can contact me via Bethesda's official boards under hollaajith.

Version History :
1.0 -- Initial Release
1.1 -- Corrected a bug where attack is triggered every day
1.2 -- Added Safe Places
1.3 -- Added a few more safeplaces and fixed a bug which caused every place as "Safe Place" after defeating Dagoth Ur.
1.4 -- DB Assassins sent to kill you now teleport away if their health gets low.
1.4a -- Added Enchanted Darts to the assassins appearing at higher levels and also added Tombs of Skaalara as a safe place
2.0 -- Incorporated my other mod 'Assassin Ambush' which made assassins attack while on a quest at remote locations. Also included female DB Assassins.