Morrowind

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Slartibartfast

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Slartibartfast1

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12 comments

  1. Dragon32
    Dragon32
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    So does this incorporate everything from Tarius' Better Meshes and Armed Defender's Mesh Improvements? You said you corrected some UV maps that they had, but do you still have to install your package over top of theirs? Because their two packages actually conflict, too (for instance with f/furn_de_stool_01.nif)
    What I'd say is to install most of Slartibartfast's Mesh Fix first, excluding what's in the "Compatibility fixes" folder.

    Then install Tarius' and/or Armed Defender's mods.

    Then install the "Compatibility fixes" folder from Slartibartfast's Mesh Fix.
  2. nightstrike2
    nightstrike2
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    So does this incorporate everything from Tarius' Better Meshes and Armed Defender's Mesh Improvements? You said you corrected some UV maps that they had, but do you still have to install your package over top of theirs? Because their two packages actually conflict, too (for instance with f/furn_de_stool_01.nif)
  3. Ztival
    Ztival
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    thanks for the awesome mod i endorse this my good man
  4. Slartibartfast1
    Slartibartfast1
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    Thanks for the feedback guys, Just to clarify that i use the graphics overhaul in conjunction with Mesh fix and not found any problems with it and the adjustments i make are intended to work with or without graphics replacers.
    Kingpix has my permission to use any of my mods in the overhaul and it could be that Mesh Fix is included in MOSG 3.0 .

    Thanks to Reverendknots for pointing out the floating horns thing , i have found the concept art showing the floating horns and will rectify that in the next update for the mod. I will include the mesh in the (optional) compatibility fixes folder for those of us think the helmet looks better with horns attached .
  5. Acleacius
    Acleacius
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    Thanks for your work on this Slartibartfast1! <img class=">
  6. Aryeonos
    Aryeonos
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    As AlbinoDunmer has stated, and to a greater extent how does this mod work with the Morrowind Graphics and Sound Overhaul? I just got Morrowind working flawelessly, the last thing I want to do is pick up a great mesh and UV fix like this and find out they conflict.
  7. ReverendKnots
    ReverendKnots
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    The floating horns are not an error. The horns are floating in the concept art for that helmet.
  8. CheeseyBall
    CheeseyBall
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    Great fixes here!
  9. LennoxNoxius
    LennoxNoxius
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    Fix up any fjords? Looks nice, maybe I'll try it out once I get morrowind to work again
  10. AlbinoDunmer
    AlbinoDunmer
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    If I use MGSO would this mod cause weird warping of the non-vanilla Textures?