Morrowind

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PeterBitt

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PeterBitt

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38 comments

  1. Denina
    Denina
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    Just FYI... this mod is compatible with Graht Morrowind Swamp Trees: Graht Morrowind Swamp Trees at Morrowind Nexus - I checked every spawn point in the Bitter Coast to be sure.
  2. mbrothleder
    mbrothleder
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    Can you make the Nirnroots regrowing, it´s easier to solve the quest from Erlandil
  3. tautaula
    tautaula
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    Bad idea to advertise a mod as bug-free. That's how you attract shalks! :P
    1. PeterBitt
      PeterBitt
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      Funny how the next post is actually talking About a bug in this bug-free mod. :D
    2. GoldenPig55
      GoldenPig55
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      and then you get those people to do the bug hunting for you, it's genius!
  4. qsdead
    qsdead
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    Damn Erlandil  he makes it so hard to steal the master alchemy tools great mod tho
  5. richardmv
    richardmv
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    I had an issue where I gave the first five nirnroots and was told to come back the next day for the potions, then spoke to another NPC using the initial "strange plant" topic and the quest restarted. I think it's because I added a mod that makes changes to the journal ("MWSE 2.1 Journal Search and Edit") but I can't say for sure. I don't think the nirnroots I originally harvested respawned, so my option in order to someday maybe complete the quest seems to be reinstalling to reset it.
  6. JettN77
    JettN77
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    i just want a mod that turns charles into a nirnroot
  7. Norug
    Norug
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    Is this mod alive yet?
  8. omacofdacia
    omacofdacia
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    a... a location guide? thougth quest.. or the ninrooths spawns to time to time?
    1. omacofdacia
      omacofdacia
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      froget it, i found them all today.. god!! thougth one!
  9. Kogorn
    Kogorn
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    Was the extra "Who's There?" dialog entry removed in one of the recent updates? Didn't see in the change log, but that dialog error (which is also in better clothes), prevents the player from talking to many NPCs in the game, such as in Vivec Mages Guild.
    1. PeterBitt
      PeterBitt
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      Uh no I completely forgot about it. So I only have to remove that dialog entry with MWEdit? Sorry its been a while and I havent touched the CS much since then.
    2. Kogorn
      Kogorn
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      I think so...at least when I deleted that dialog entry in better clothes it fixed the issue for that mod. It's possible to confirm the fix by Coc'ing to the Vivec Mages Guild and trying to speak to Janand Maulinie. If you get the "goodbye" greeting, then there's still an issue. Otherwise, the problem should be fixed.
    3. Kogorn
      Kogorn
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      I saw this has been updated recently...were you able to delete the "Who's there?" dialog entry in the update?
    4. Kogorn
      Kogorn
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      Sorry for the very late reply!!

      I just confirmed that the dirty dialog entry for "Who's there?" still exists in the latest version. I fixed the problem by searching for the relevant entry in MWedit and deleting it, which fixed the problem.
    5. wildbane
      wildbane
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      Could you upload your fixed version? I just tried to do this with the CS and completely broke my dialogue somehow. Pressing spacebar 'activate' on NPCs just flickers their name and does nothing, opens no dialogue window.

      Would love an explanation if anyone knows what I did. I thought I just removed a single dialogue entry...
    6. C3pa
      C3pa
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      Read the articles here: https://www.tamriel-rebuilt.org/content/whos-there-not-knock-knock-joke-sadly
      and how to use TESAME: https://www.tamriel-rebuilt.org/content/tutorial-tesame-tutorial
  10. ElderMalaclypse
    ElderMalaclypse
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    Freaking great mod. Lore friendly, well executed and adds nicely to gameplay. Well done with the sound too, just like in Oblivion. Still in the process of gathering the plants but look forward to finishing the quest. Endorsed.