Morrowind

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Created by

Biont

Uploaded by

Kanalhuhn

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17 comments

  1. Koukoutsapol
    Koukoutsapol
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    • 1 kudos
    I fixed the emissiveness issue on ex_vivec_c_04; Like you said it's a quick edit in NifSkope, but I'm sharing it if someone else needs it too. https://drive.google.com/open?id=0B9KG0nnhUMx-ME1xOVFOVmViOW8

    And thanks for the nice Vivec retexture!
  2. MosAnted
    MosAnted
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    Hey, I'm surprised I haven't seen this reported, but whenever I use this replacer I get a missing texture error
    TES3Stream Warning: Model "Meshes\x\Ex_Vivec_P_water_01.NIF" tex not found "textures\water\water.dds"!
    Texture Load Error!: textures\water\water.dds
    There's no actual water.dds included with the download, and the error goes away when I uninstall it,
  3. vtastek
    vtastek
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    Hi Biont,
    I noticed Vivec cantons have emissiveness. They glow at night, very apparent with my tweaked shaders.

    https://imgur.com/4MznoK7

    Foreign Quarters doesn't have this issue as seen above.
    1. Kanalhuhn
      Kanalhuhn
      • member
      • 12 kudos
      Hey thanks for reporting this. I wil keep it in mind. I'm not actively working on MW these days, but this sounds like an easy fix in nifscope, so maybe I'll find the time for it.
    2. DANTHEMANACKER
      DANTHEMANACKER
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      • 9 kudos
      Hi Kanalhuhn, I merged bump mapped Vivec and Lysol's Open MW mod together taking out the AOF Textures and added yours the results stunning. This would be for MGE by the way. I upgraded the texture size to 2k also created new bump maps to fit the new size and also the doors are now in 2k format. I could send you a pic of how it looks plus the Dramatic Vivec mod is mid blowing with this it makes it more immersive. I would love to get your permission to upload a portion of your mod and Lysol's to put this collaboration together up for others to enjoy not just me. Great work by the way the floor texture is nice :-) I hope you still check the comments
  4. DANTHEMANACKER
    DANTHEMANACKER
    • supporter
    • 9 kudos
    Hi Kanalhuhn, I merged bump mapped Vivec andLysol's open MW mod together taking out the AOF Textures and added yours the results stunning. This would be for MGE by the way. I upgraded the texture size to 2k also created new bump maps to fit the new size and also the doors are now in 2k format. I could send you a pic of how it looks plus the Dramatic Vivec mod is mid blowing with this it makes it more immersive. I would love to get your permission to upload a portion of your mod and Lysol's to put this collaboration together up for others to enjoy not just me. Great work by the way the floor texture is nice :-) I hope you still check the comments
  5. Cavanoskus
    Cavanoskus
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    • 4 kudos
    Just a note, the link in the description to AnOldFriend's Vivec-Velothi Retextured v3 is broken. That mod can be found here: http://www.nexusmods.com/morrowind/mods/32886
    1. Kanalhuhn
      Kanalhuhn
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      • 12 kudos
      I have updated the link. Thank you for pointing it out
  6. astrob0y
    astrob0y
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    Thank you. its a very nice mod
  7. Kanalhuhn
    Kanalhuhn
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    @Cruzifixio

    Depends. Both or neither. The textures are pretty high-res, yes. And there are bump maps, but only this fake environment-bump effect MW is capable of.

    Making them requires a little bit of work. I wrote a tutorial some time ago which you can find here:


    http://forums.bethsoft.com/topic/1228024-idiots-guide-to-bump-maps/page__p__18521581#entry18521581
  8. Cruzifixio
    Cruzifixio
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    Are these actual bump maps or higher resolution textures? If so how do they work? and how could I go about doing some?
  9. weedee0
    weedee0
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    This looks really great. Thank you.
    It's good that this is another retex.
    I will see if I will use this for Vivec or combined with the mod that gives Molag Mar & the Velothi Caves/Temple unique textures.
    Now I have three excellent retextures: Yours, AOF's & Connary's.
  10. johnn123
    johnn123
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    • 14 kudos
    Very nice!