Morrowind
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peachykeen

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peachykeen

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9 comments

  1. Iheartgiantrats
    Iheartgiantrats
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    Thank you so much! I've been trying to edit the updated water shader for the latest MGE XE without much success, gonna give this a whirl tonight, hopefully can at least learn something from it, been having a hell of a time since I'm not a programmer and can't read code.
  2. peachykeen
    peachykeen
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    ShaderConf is not yet compatible with Oblivion/FO3 ".SDP" shader files. I'm looking into the format and a possible fix, with no guarantees yet.

    First priority is fixing the preview and features there, before adding new ones.

    @Dmitry: If I make any significant progress, I'll update you. <img class=">
  3. Dmitry XYZ
    Dmitry XYZ
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    Ehm... How I can convert oblivion shaders to ".fx" file?
  4. peachykeen
    peachykeen
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    It's designed to work with Morrowind *best*, but will actually work with any DirectX effect file (meaning Oblivion/OGE, Morrowind/MGE, and almost any other game using .fx files).

    To get it working with Oblivion, you'll need to have shaders as uncompiled HLSL/ASM ".fx" files, and place ShaderConf.exe in the same folder as those. Run it and it should detect, list, and allow you to edit those files.

    I may, depending on how Oblivion works, actually support it in future versions. However, that would come after ironing out any bugs.
  5. Dmitry XYZ
    Dmitry XYZ
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    Can I use this utility with Oblivion or it only for Morrowind?
  6. peachykeen
    peachykeen
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    My apologies, folks. I'm not used to how this setup works. But, here's the file, along with a readme and quick how-to.

    It should have everything you need (although some parts aren't perfect yet, what with it being beta).

    Any questions, comments, etc... I'll reply as quick as I can.
  7. Avoozuul
    Avoozuul
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    Why no file yet?
  8. Dmitry XYZ
    Dmitry XYZ
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    It is interesting. But where are file for download?
    I want to try to do my shader ^_^
  9. PaleBoy
    PaleBoy
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    no file to download