Morrowind

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Taddeus

Uploaded by

Morten79

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4 comments

  1. daedriccat
    daedriccat
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    It is my undestanding that Almalexia and Dagoth Ur also have souls of high value, but need either Azura's Star or a mod that enables their souls being trapped.

    I agree with the previous comments. Taddeus already made filled soul gems cheaper so they won't be a source of endless gold (I never sell mine anyways- I use them), but went a little far on the "balancing" effects. Golden Saints and Ascended Sleepers are rare and tough enough to justify their souls being used for constant effects. And a ring of constant water walk or breathing(mentioned by Blackcat) isn't really in the realm of artifacts. Earning the skill in enchant to make a ring of constant water walking is in itself deserving.
  2. cesarelite
    cesarelite
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    WOW. REALLY DUDE. This completely disables the constant effect option unless I use Vivec. I completely agree with BlackTomcat2000. He stole my thunder. And to something he pointed out: If this was uploaded in 2006, and had 19 DLs in 2008(the time tomcat posted the comment), its the end of 2011 and it has 59 DLs. Its REALLY time to revise the readme, description, add some example pics.



    Just a thought.
  3. BlackTomcat2000
    BlackTomcat2000
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    Post Scriptum :
    This mod also robbes me from the possibility of making (in-game) my favourite items, a constant expensive water-walking ring, a constant expensive water-breathing ring and, for the vampire quests, the set of two constant exquisite rings and a constant exquisite amulet of health regen to combat the sun damage.
    Conclusion: YUCK !!

    More toothy grins !
  4. BlackTomcat2000
    BlackTomcat2000
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    Just a quick question : if I remember correctly was it not that in the original, unmodded game, only the souls of Golden Saints (them being the allmost biggest souls in the game - 400 load) trapped in Grand Soul Gems (the only gems big enough for Golden Saints) would offer the constant effect option ?

    Yes, I'm aware that initially the game had a bug (later fixed one) that allowed you to swap the Golden Saint - Grand Soul Gem with a lesser one and still be left with the constant effect option.

    So (ok, it's not quick and it's not just 1 question, my bad) what kind of soul are we supposed to use if the biggest (Golden Saint, again) isn't enough anymore, HUH ?!?
    The only soul bigger than G.S. (in the original, unmodded...) is Vivec's (1000 load) and its only trappable in the "Azura's Star" soulgem. How many Vivecs do we have in the game and why should I be limited so direly?

    Plus, it is simply a waste to use a 1000 load on an item that doesn't even use the load such as a constant item.
    Wouldn't you rather have it on a... magic projectile item, a weapon, a cloaking ring, belt, amulet, etc. ?

    Ok, maybe I didn't get the description right, or maybe the description should have been a little more explanatory.

    Why? Because a visitor will download when getting a good description, good reviews in comments and maybe a few pics if it's about visual changes.

    VERY few will just download and unpack only to read the readme or playtest it

    My proof ?
    At the time I'm writing this, this specific file has only 19 downloads even if uploaded as early as 2006.

    Grins !