I'm trying to rename my pack guar in the construction set, but it's not showing up in game. I was successful in editing his strength and speed, but editing the "name" field is CS seems to have had no effect. When I open the edited .esm in CS, it has my desired name, attribute and script changes saved, so why is he still showing up as "dark pack guar"?
UPDATE: problem solved by redoing my edits on a fresh install of the mod using openmw creation set.
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Mod name: Dark Pack Guar
Mod description: Places a small herd of dark indigo colored guars just outside the Ahemmusa Camp along with a herder and his yurt. You can buy a dark pack guar from the herder.<br><br>The pack guar is controlled through dialogue topics. You can display a status report that includes the guar's health, restorative inventory items and type of follow mode. You can command the guar to follow or follow outdoors only. In follow mode, the guar will follow you wherever you go. In follow outdoors only mode, when you enter an interior cell, the guar will wait at the door for your return. If the guar is in either follow mode and you levitate, the guar will stay at its current position. If you water walk and the guar is following, it too will water walk.<br>Feeding the guar 2 small kwama eggs or 1 large kwama egg will restore its health. The eggs can be in either the player's or guar's inventory. If the guar is poisoned, it will eat rat meat from its inventory to cure itself.<br><br>The Almsivi and Divine Intervention spells have been enhanced. They now have the power to teleport both the PC and a pack guar.<br>
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UPDATE: problem solved by redoing my edits on a fresh install of the mod using openmw creation set.
We do not allow placeholders or WIP entries with no files uploaded.
You must upload your file or add a mirror to your file on another site before you can set your file to be visible to the public again.
Mod name: Dark Pack Guar
Mod description: Places a small herd of dark indigo colored guars just outside the Ahemmusa Camp along with a herder and his yurt. You can buy a dark pack guar from the herder.<br><br>The pack guar is controlled through dialogue topics. You can display a status report that includes the guar's health, restorative inventory items and type of follow mode. You can command the guar to follow or follow outdoors only. In follow mode, the guar will follow you wherever you go. In follow outdoors only mode, when you enter an interior cell, the guar will wait at the door for your return. If the guar is in either follow mode and you levitate, the guar will stay at its current position. If you water walk and the guar is following, it too will water walk.<br>Feeding the guar 2 small kwama eggs or 1 large kwama egg will restore its health. The eggs can be in either the player's or guar's inventory. If the guar is poisoned, it will eat rat meat from its inventory to cure itself.<br><br>The Almsivi and Divine Intervention spells have been enhanced. They now have the power to teleport both the PC and a pack guar.<br>