MORROWIND
HOT FILES
Bosmers redone
A default replacer for Bosmers with new (seamless) head meshes and textures.
Lyithdonea - The Azurian Isles ALPHA
Lyithdonea: The Azurian Isles is a landmass mod for Morrowind featuring a tropical paradise between Tamriel and Akavir. The mod has a strong influence from the Daedric Lord Azura with dusk and dawn themes and Azura being the focus of religion in the region. Explore a detailed new landmass, discover strange creatures, battle pirates, immerse in the
Wey's Argonians
Complete head and body replacer for male and female Argonians. Design and colors are based on Skyrim's vanilla Argonians.
Robe Overhaul
Replaces all of Morrowind's original robes.
Hair Replacer for Nords and Bosmers Redone
Pluginless hair replacer for Nords and Bosmers Redone by MacKom.
Clear Your Name
In vanilla Morrowind, you have two options for clearing a bounty: turning yourself in to the guards or joining the Thieves Guild and paying them to make the problem go away. This mod adds more options, all RP friendly.
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  • added 1 month ago

    UX / UI Designer needed

    posted by BlindJudge Game News
    If you have read my previous news post you will be aware that we are now looking to recruit a part-time User Experience / User Interface (UX/UI) Designer. This is integral to getting the redesign of the site correct and we need a professional to come onboard as soon as possible to help us!

    We've received a heck of a lot of feedback from the survey we ran and on top of that lots of members have been sending me personal messages about what they'd like to see changed on the sites. From the information I've received, I know that you are all very interested in being a part of this process. The Nexu ...(continue reading the full article)
  • added 1 month ago

    Survey Responses!

    posted by BlindJudge Site News
    The results are in!

    Well the results are in and I thank you for all the time, effort and input that went into completing the surveys. We had over 25,000 responses in a two and a half day period which took both Robin and I totally by surprise and just reinforced our belief in the passionate community we have here at NexusMods.

    I've put all the comments into two different documents and am now in the process of reading them, making notes and tallying the suggestions up so that we get an idea of what we can do to best improve the experience for you all.

    Like I said before, this process is open to t ...(continue reading the full article)
  • added 1 month ago

    A big "Hello" to the Community

    posted by BlindJudge Site News
    Hi all,

    If you’re reading this and you're wondering who I am then you might want to check out Robin's news post that briefly introduces me. But let me explain a little more about myself. Firstly, a big hello!

    Okay, so my name is Paul and I go under the forum name BlindJudge - which comes from one of my favourite looking wakeboard tricks and no, I can’t do it - yet!

    I’m a passionate gamer who enjoys pretty much any game going, my Steam collection is pretty vast (1100+ games at present) and contains everything from the latest blockbusters through to some lesser known but amazing gems of i ...(continue reading the full article)
  • added 1 month ago

    Introducing our "Director of Content" at Nexus Mods

    posted by Dark0ne Site News
    Back in March we put up a job posting for a Community Manager position at Nexus Mods. I was looking for someone who was a part of the modding community who could be a friendly-face on the sites and would handle a lot of the PR and community side of things on the Nexus which has been lacking in recent years.

    Over 400 people applied for the position and over the course of a couple of months I whittled down the applicant list to a "short-list" of 30 people, and then further down to a shorter-list of 4. Before I contacted these remaining 4 individuals, however, I met up with a close gaming friend f ...(continue reading the full article)
  • added 1 month ago

    It's holiday/DDoS season

    posted by Dark0ne Game News
    Over the past 24 hours the Nexus sites have gone down 3 times, sometimes for as much as an hour. It's school holiday season which means it's also DDoS season, typically a time when an abnormally high amount of DDoS attacks happen (logical conclusion is...?). We're told by our hosts that we are not the target but unfortunately we're being taken down due to the attacks happening against our host's and main data centre's infrastructure. It's nice to know we're not the target, at least, but obviously it still sucks.

    If you're wondering why we don't just "do something" about it. We do. We pay a lot ...(continue reading the full article)
  • added 2 months ago

    Morrowind ModTown 2015

    posted by Zaldiir Mod News

    A little over a decade ago, in the bygone era of 2004, a group of modders came together to do something that had never been done before and has rarely been done since. They came from all walks of life, each with a different set of skills, and together they built a monument to a modding community for a game they all loved. That mod was ModTown 2004, and the game was Morrowind.
     
    Today, over a decade later, we honor their legacy and seek to repeat history. Today, we're announcing ModTown 2015, a modding project for the community, by the community, celebrating the community! This is a project wher ...(continue reading the full article)
  • added 2 months ago

    Changes to forum structure

    posted by Dark0ne Site News
    As you might know we've been struggling with our forum server after the past few weeks and have been working towards getting them on the same Cloud setup that's worked so well for us with the main sites themselves.

    However, we'd struggled to understand why, all of a sudden, the load times on the forums went from fine to absolutely awful in little to no time at all. There wasn't any sort of traffic spike and the servers weren't being constantly DDoS'd so there was no real reason for it. We knew it wasn't our database because the forums are running on the same database cluster that the sites are ...(continue reading the full article)
  • added 3 months ago

    Forum status

    posted by Dark0ne Site News
    We're aware the forums have been largely inaccessible and now down since 11pm (GMT) on the 18th of June. In an unwelcome throwback to the 2013-2014 Nexus years the RAID controller on the forum server has seemingly packed in. Perhaps the forum server wanted to give us one last gift before we (had planned) to transition to the new cloud-based system over the weekend?

    Thankfully all our database operations are stored on a 5-server database cluster unrelated to the forum server, so things like the member database, posts, topics, etc. are all fine, dandy and indeed all working from the NexusMods.com ...(continue reading the full article)
  • added 3 months ago

    Site slowness this weekend

    posted by Dark0ne Site News
    I just wanted to provide a quick update. While I haven't been able to reach a computer at all this weekend I'm aware that the servers have been slower than usual over the past few days.

    The root cause of this issue is a database cluster node that got knocked out Saturday afternoon, meaning we've been running on 4 nodes instead of the usual 5. On top of that we're currently seeing higher than usual traffic, about 22% more than a usual Sunday, so not only are we running at 20% less power capacity but we're also serving 22% more users. I'm not entirely sure what the traffic bump is attributed to b ...(continue reading the full article)
  • added 4 months ago

    File bug reporting system and image uploading updates

    posted by Dark0ne Site News
    Bug reports

    Mods having bugs in them is nothing new. If you've used or released at least a few mods in your time you'll have come across certain "features" in the mod that probably aren't supposed to be and weren't intended to be there.

    Up until now if you came across a bug in a mod you'd have to report it either in the file's comments or as a private message to the author of the mod themselves. Very few mod authors have set up their own bug reporting systems on their own hosting solutions for reporting bugs on their files.

    Today we've released a first edition of a new bug reporting system on Nex ...(continue reading the full article)

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