Heya, wondering if you could make a optional version that accounts for the mod (which the name escapes me atm, sorry) that syncs the timescale to your real-life computer's time? Also I hope you have a great day.
Went and looked for the exact mod, it is "Real Time Scale and Local Time Mod" On Nexus/On Here
I don't think that's necessary, Infinite Heaven has an option to configure the game's time scale without the need to install more mods or fiddle with game files. You can even set the in-game time manually with IH and then make the scale to 0 for real a real world passage of time. Of course you would need to manually sync the game time to yours each time you boot it, or go to mother base then back to a region.
Are the durations of weather that've been set by this mod affected by time scale adjustments like when using Infinite Heaven? I have time set to move more slowly so I worry that these durations in the mod will be too long.
You're correct, the weather will last longer if your timescale is slower. What timescale are you using? I could make you a version to accommodate the slower timescale, it'd be simple enough.
Actually, I managed to edit the duration settings to accommodate my slower time scale. Thanks for the dedication, though. It's great having mod creators like you in the community.
Can I ask, if i did want to manually install the mod, where do I extract the files from the .mgsv file? Is it just in the MGS_TPP folder? Thanks for the help!
Hello, I'm having a bug that whenever weather comes in, the clock goes faster even with timescale set 1 on IH. Anybody experienced this too and know how to fix it?
I've experienced timescale acting oddly when the player is getting into/out of the helicopter, but I've never really looked into it. Sorry that I couldn't be of more help
It's no problem, this happens with any weather mod that I try, the ingame clock goes faster than the vanilla settings whenever weather comes in, kinda strange.
But it's ok, guess I'll stick with the vanilla weather.
Thanks
EDIT: Figured it out, if I ever use the Phantom Cigar, the whole timescale messes up and goes back to normal, IH fault.
I have a question; i would like to "remove" foggy weather. how could i do that? I saw some lines about weather duration and this one " } local sandStormOrFoggy={[TppDefine.WEATHER.SANDSTORM]=true,[TppDefine.WEATHER.FOGGY]=true}" but idk how to edit the file to disable foggy weather and sunny if it's possible
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Also I hope you have a great day.
Went and looked for the exact mod, it is "Real Time Scale and Local Time Mod" On Nexus/On Here
Thanks!
But it's ok, guess I'll stick with the vanilla weather.
Thanks
EDIT: Figured it out, if I ever use the Phantom Cigar, the whole timescale messes up and goes back to normal, IH fault.
}
local sandStormOrFoggy={[TppDefine.WEATHER.SANDSTORM]=true,[TppDefine.WEATHER.FOGGY]=true}" but idk how to edit the file to disable foggy weather and sunny if it's possible