Metal Gear Solid V: The Phantom Pain
0 of 0

File information

Last updated

Original upload

Created by

Morbidslinky

Uploaded by

morbidslinky

Virus scan

Safe to use

5 comments

  1. savespycrabs
    savespycrabs
    • member
    • 0 kudos
    Hi, great work and a godsend for this already way too easy game. But I found out that it stops working for some reason. For example: I was doing the mission with Huey, everything was fine, there were no enemy presence predictions from Intel team, until I got to the place where Huey was taken and it started to show me enemy presence as if the mod wasn't installed. Restarting the game doesn't help, I have no idea what's going on.
  2. Thor2
    Thor2
    • member
    • 1 kudos
    Will this work for the offline v1.0.7.1 version of the game as well?
    1. morbidslinky
      morbidslinky
      • premium
      • 201 kudos
      Yes, I believe so.
  3. Alica
    Alica
    • account closed
    • 0 kudos
    I've been wanting to turn this off for a while now. Good job.

    I'd like to turn off plant/material intel too, not because it makes it less challenging in any meaningful way, but rather because it's an annoyance. (The operatives I send out on missions get all the plants I need.) So if you do find it, make sure to update it as optional mod features.

  4. syrbanana
    syrbanana
    • member
    • 0 kudos
    Excellent! Thanks a lot! It might be a small modification but it has a major impact on the gameplay! The element of surprise is back again! As for the intel for plants I think it is better this way since searching for them was an unnecessary pain. Keep up the good job!