is HR Combat Fatigues compatible with Ashley's Marksman bug fix mod (AV Pen) that is included in the ME3Recalibrated mod? I fear it might clash with the PCC file.
I don't see why it would, as this mod doesn't apply to Ashley unless you use something like Legacy Ashley, which mods the standard fatigues onto her with original texture hashes so this mod applies to it.
is there a way to install the file without affecting Ashley's Dress Suit? I prefer her Default dress-suit in casual meetings. This file changes it to a Uniform.
It doesn't actually. The images where she is wearing this suit were made with the Legacy Ashley mod installed, which changes Ash to the combat fatigues, and this mod does apply to her then.
Touche! This is an amazing mod and I've enjoyed it immensely on many a playthrough. Absolutely love your work and have mad respect for the skill involved now that I know how things work a bit better.
Ottemis, i think this might not be working properly and i will like to get your feedback if possible, all the crew in the normandy seems to have the non modded suit, including shepard but everyone on the citadel has it, it looks incredible which makes the diference more jarring when i get back in to the ship, any ideas as to why this might be happening will be great, once again thanks for all your mods, it definitely makes the game a whole lot better
If you have any DLC mods installed that add things to the locker or change any of the casual outfits, you'll have to add that DLC to your tree and re-apply my TPF. Custom DLC mods override the original game data, so if they have unmodded casual outfit textures in them, mine will be applied to the vanilla files, but will never show as modded ingame due to them being in that DLC mod.
Hats are a problem. To properly explain why would be a long story that would likely go straight over your head, in short, you are not alone. IF it was feasible, it would have been done already. The beret is awesome.
You can gibbed saveedit it onto your shepard though, only you'd have no hair mesh, only scalp textures to go with it. At least this used to be possible in ME2, I'm assuming it still is in ME3.
Thank you for all your mods. Your mods are wonderful. They make ME3 playable for me. Quick questions.
1. Is this mod compatible with ELE08's Ashley Legacy Project mod?
2. If they are compatible, should they be installed in a certain order to ensure they work?
I really would like to install both mods if I can. I currently have the ALP permanently installed on a vanilla DLC version of the game using ME3ex SF653 (via TPF/DDS Tools 2.0). Hope you can help and thanks again.
Thank you for the kind words! To answer your questions, 1. Yes and 2. No =) They should work fine together, they don't have overlapping texture replacements.
Hey, I love all of your HR mods, and use a good number of them. You're probably one of my favorite modders in the Mass Effect community. So thank you! Just wanted to say that. Oh, and I was also wondering if the hairstyle in the first picture is a mod that's been released somewhere? I'm in love with the hair and it would go perfect for my newest femshep! If not, oh well, but I would love to know if t's available somewhere!
Thanks so much, glad you like them =) The dreads are a private mod I still have to finish and I'm afraid I won't be able to publicly release it =/ It's the Citra hair from Farcry3, can't publish mods cross IP without running into issues.
Aw, that's too bad. Nice work on the hair mod though! Look's great. I've been trying to find some hair for my femshep that isn't silky smooth, trying to get a more natural look. Ah well. Thanks anyway! And thanks again for the HR mods!
The textures look great. Thanks again for some crucial texture improvements.
If I'm not mistaken there is no texture upgrade for the torn combat fatigues Shepard wears during the prologue after the reaper beam had struck the hall where the defence council was discussing options, correct? If there is one, it doesn't show and I might have a not quite perfect installation of your file. If there is none, it would be great if you were interested to add one.
The intro outfit is the fourth casual, this is the first casual. The fourth casual shows through the intro sequence, this one shows up first when you get to the Citadel after Mars. (I number by the order they are presented in the locker, btw). I have texture mods hosted for the fourth in my BSN Thread, but haven't transferred the project over to the Nexus yet. You can check it out there if you like. I'd advise grabbing a tpf as the .mods are quite old, I'll bring them over to the Nexus once they are updated. There's several other mods still hosted there for the same reason. http://social.bioware.com/forum/1/topic/368/index/16260765/1
Ah, thank you very much. I used quite a lot of textures from the Bioware forum during my initial playthrough. But I had forgotten that the fourth casual was the one I needed for the intro. And, frankly, I was reluctant to use the old files after ME3Explorer's tpf-installation routine showed incompatibilities with most of them and the newer mod-files seemed to be such an improvement.
27 comments
is HR Combat Fatigues compatible with Ashley's Marksman bug fix mod (AV Pen) that is included in the ME3Recalibrated mod? I fear it might clash with the PCC file.
Note: some of Ottemis (great) textures does not show up in my game. CEs hoody, Ashleys CE outfit does neither work for me.
2nd Note: I'm using ME3Explorer 3.0
Edit: found out this mod interfere somehow: http://www.nexusmods.com/masseffect3/mods/370/?
You can gibbed saveedit it onto your shepard though, only you'd have no hair mesh, only scalp textures to go with it. At least this used to be possible in ME2, I'm assuming it still is in ME3.
Thank you for all your mods. Your mods are wonderful. They make ME3 playable for me.
Quick questions.
1. Is this mod compatible with ELE08's Ashley Legacy Project mod?
2. If they are compatible, should they be installed in a certain order to ensure they work?
I really would like to install both mods if I can.
I currently have the ALP permanently installed on a vanilla DLC version of the game using ME3ex SF653 (via TPF/DDS Tools 2.0).
Hope you can help and thanks again.
They should work fine together, they don't have overlapping texture replacements.
The dreads are a private mod I still have to finish and I'm afraid I won't be able to publicly release it =/ It's the Citra hair from Farcry3, can't publish mods cross IP without running into issues.
If I'm not mistaken there is no texture upgrade for the torn combat fatigues Shepard wears during the prologue after the reaper beam had struck the hall where the defence council was discussing options, correct? If there is one, it doesn't show and I might have a not quite perfect installation of your file. If there is none, it would be great if you were interested to add one.
More vanilla content convert to eye-candy thanks to Ottemis