Legend of Grimrock 2

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THOM

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tschrage

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10 comments

  1. Dblad
    Dblad
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    I believe there's a bug in Garden of the Ox.

    The area where "long and short and moon enframe" can't be pressed, and I've also tried to press every other area at any time of day or night and got nothing. The other 3 hints registered correctly. Ver. 2.1
    1. tschrage
      tschrage
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      And once again sorry for the long delay. (I don't know why I do not get the messaging mechanic of this forum get to work.)

      I checked: The script behind that puzzle workes. Maybe you want to send me a savegame so I can have a look, what's wrong with your current game state?
  2. hairylarrry
    hairylarrry
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    I loaded and reloaded this mod and I get an sandy island with some blades of grass nothing like the promo pictures .
    1. tschrage
      tschrage
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      Hi hairylarrry and sorry for the long delay. Even I adjusted my settings I still get no alert messages from this board...

      Well, of course the tiny island is just the start. Somewhere in the water is a shovel. You can dig with it...
  3. olavimuff
    olavimuff
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    (Sorry, I wrote under another thread before.)

    Hi. How I can open DJ apartment in Plunder Village? I cant make account in grimrock forums, but I have read all hints there about it but I dont understand what exactly I have to turn. I feel like I tried everthing in tavern, specially on second floor near door.
  4. dex46
    dex46
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    Game crashed when I attacked thornwall's root with special attack of the harpoon. Here is the log:

    mod_assets/grimtk/init.lua:102: bad argument #7 to 'damageTile' (string expected, got nil)
    stack traceback:
    [C]: in function 'error'
    [string "ScriptInterface.lua"]: in function 'checkArg'
    [string "Script.lua"]: in function 'damageTile'
    mod_assets/grimtk/init.lua:102: in function <mod_assets/grimtk/init.lua:70>
    [string "Component.lua"]: in function 'callHook'
    [string "Champion.lua"]: in function 'attack'
    [string "AttackPanel.lua"]: in function 'select'
    [string "AttackPanel.lua"]: in function 'drawItemSlot'
    [string "AttackPanel.lua"]: in function 'updateAttackButtons'
    [string "AttackPanel.lua"]: in function 'update'
    [string "AttackPanel.lua"]: in function 'update'
    [string "Gui.lua"]: in function 'draw'
    [string "GameMode.lua"]: in function 'update'
    [string "Grimrock.lua"]: in function 'display'
    [string "Grimrock.lua"]: in main chunk
    1. tschrage
      tschrage
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      Thanks for the report - I will have a look at that.

      (and sorry for the long delay - I got no message about your post on my mailaccount - even all messages are enabled in my settings... )
    2. olavimuff
      olavimuff
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      deleted
  5. LyleDrake
    LyleDrake
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    I get you don't want people playing as knights because of the setting, but is it really necessary to CRASH THE GAME to stop them? Surely a simple "don't do that plz" request would be adequate?
    1. tschrage
      tschrage
      • member
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      It's in not me who crashes the game - it is the game itself. If you delete one class and someone imports a party with one champion who has this class - the game crashes.

      It is the same with some other things - spell-abilities for example.

      (and sorry for the long delay - I got no message about your post on my mailaccount - even all messages are enabled in my settings... )