Knights of the Old Republic II
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MRQ9 and Marlin

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MRQ9

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8 comments

  1. Shadowvirg
    Shadowvirg
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    It isn't working for me. any suggestions?
  2. EAF97
    EAF97
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    Dear MRQ9,
     
    Hello my name is EAF97. I am a relatively new modder for the kotor games. I am currently working on an NPC overhaul for Kotor 1 and was wondering if you would be alright with me using your bearded PMHC01 mod/reskin for one of the NPCs on that since there were no terms stated regarding permission for its usage. I plan to port it into Kotor 1. Please let me know either way and I shall respect your decision.
     
    Sincerely,
    EAF97
    1. jakobs2001
      jakobs2001
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      Hey, just a question. Could you do this exact skin PMHC01 but just completly shaved? Without that soul patch.
  3. brendanryanmods
    brendanryanmods
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    how did you add the scar only on one side, im looking to extend the scar ever so slightly to go above the eye as well but i dont want it on both sides, this is for personal use and i do not intend to upload it elsewhere or claim responsability for it.
    thanks
    1. MarlinAlina
      MarlinAlina
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      There is a separate chunk of texture for this scar, which goes from the eye down the cheek. I don't think that it's possible to extend this texture above the eye because of it.
    2. brendanryanmods
      brendanryanmods
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      damn, if someone could do that. would you be willing to show/tell me how
  4. TechPriestKardel
    TechPriestKardel
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    Where would you put this in modules?
    1. MRQ9
      MRQ9
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      Just extract the .tga file into your override folder in your game directory (if I understood your question correctly)