Jedi from the Start by darthbdaman
Knights of the Old Republic » Alternate Starts
Added: 05/12/2013 - 02:03AM
Updated: 11/12/2015 - 06:27PM

986 Endorsements

0.9.8 Latest version

17,554 Unique D/Ls

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Uploaded by darthbdaman


Last updated at 18:27, 11 Dec 2015 Uploaded at 2:03, 5 Dec 2013

Jedi from the Start

This mod will allow you to start the game as a Jedi Apprentice. All of the dialogue on the Endar Spire has been rewritten, and shortened significantly, to make it a quicker, more fun opening to the game.


  • Added new, class specific (optional), clothing.
  • All classes now have the same body size.
  • The tutorial elements have been removed from the Endar Spire.
  • All of the dialogue has been rewritten to make the Endar Spire much less of a learn to play section, and more of an epic introduction.
  • Trask has been completely removed in order to ¬†improve the pace of the level.
  • The pacing has been improved by removing dialogue and make certain conversations shorter.
  • Adjusted Taris and to Dantooine to conform to the new story and syle. Removing¬†extraneous¬†elements to tighten up the pace.


You must uninstall all old versions of this mod. You have been warned.

To install, run the Installer.exe executable file in the main directory. Pick what you want to install. It should automatically locate your game directory.

If you are going to install the class clothing optional, install the Jedi from the Start option first, and then install class clothing.

If it does not, you will have to find it. If you got the game on Steam, that would "C:\program files\steam\steamapps\common\SWKOTOR" or something to that effect.

Hints for those wanting the game to play itself:

Trask will not enter the room. You must activate the door to continue.


To uninstall this mod, remove the files installed by the TSLPatcher from the Override and place any files in the backup folder into the Override.