Hogwarts Legacy
0 of 0

File information

Last updated

Original upload

Created by

Iridium IO

Uploaded by

IridiumIO

Virus scan

Safe to use

706 comments

  1. IridiumIO
    IridiumIO
    • member
    • 20 kudos
    Locked
    Sticky
    As of version 0.10 the TOP of the mod list now has highest priority, not the bottom!

    If your game is not up to date with the patch 1140773 from 2nd June this merger will not work! Use version 0.12 if you're on the May patch,  0.11.1 if you're desperate, but I will not be able to help you with any issues. If you're still behind the March game update, use version 0.8.2

    0.12.1:

    • Updated to support game patch 1145908 released on 2nd June

    • NOTE: The automatic patcher isn't as good due to cumulative changes in the database between game versions. The best action is to ask the mod creators to update their mod, but the patcher should still mostly work fine. It may retain some entries (notably there seems to be a "MissionDefinition" or "MissionSteps" table entry that sneaks through) that needs to be manually deleted (or ignored, up to you. See if it works). Alternatively, you can merge your old mods with version 0.11.1 first, then import that merged file into version 0.12+ to cleanly patch it.
    0.11.1 (Last version supporting mods for Game version 1126182):

    • You can now import raw PhoenixShipData.sqlite files as "mods". This allows you to edit your own
      database files using e.g. DBBrowser or SQLStudio and then merge them with other mods without having to pack it first. If you want to get your hands on a raw PhoenixShipData.sqlite file to tinker with, simple run the merger, then - before clicking anything else - navigate to \build\Phoenix\Content\SQLiteDB\ in the program's folder and copy the file from there :)
    • Fixed bugged colour in dark mode
    0.11:

    • Massive improvement to speed of merging mods. Up to 150x faster than the old method
    • You can now drag-and-drop mod files to add them instead of using the add button
    • You can now add your own SQL into any mod by right-clicking in the database table and clicking "Insert New". A better interface with
      dropdown menus to choose tables/rows/columns is coming soon.
    0.10:

    • Added mods can now be prioritised or deleted by right-clicking on them in the left list (Or using the keyboard shortcuts)
    • The TOP of the list is now the highest priority
    • Can now change the output mod name (changes are preserved in Settings.json)
    • Can save directly to any custom output folder, including directly to Hogwarts Legacy ~mods folder
    • Added keyboard shortcuts and some UX improvements.
    0.9:

    • Can now semi-intelligently patch out-of-date mods with one click rather than waiting for mod authors to update them
      (obviously a proper update is still better)
    • Re-enabled DELETE commands - fixes issues merging NPC Schedule Mod
    • UI tweaks
  2. Dhanish
    Dhanish
    • member
    • 0 kudos
    I cant merge.. it shows mod nod added.  cant be merged or do not require merging.  i cannot merge any mod.. even i cannot merge the mods given in this description.. even the mod checker shows needed merging. mods in red color.. but, mode merger is not merging
    1. icouldifiwantedto
      icouldifiwantedto
      • premium
      • 82 kudos
      Upload some screenshots of the Mod Merger window and the error message so we can see what you're doing.
    2. Dhanish
      Dhanish
      • member
      • 0 kudos
      https://drive.google.com/drive/folders/1fpNi0Jy_cUAcZu7ZYz2gtP1CdrUg2DO7?usp=sharing
    3. icouldifiwantedto
      icouldifiwantedto
      • premium
      • 82 kudos
      Thanks! Okay so you seem to be doing everything right. But when I do the exact same thing you're doing it works fine (see below). The only obvious cause I can think of is that it's a permissions issue. Try running Hogwarts Mod Merger as Administrator. See if that helps. If it works, and you get the result below, click on the red "!" to fix the "out of date" error.

    4. Dhanish
      Dhanish
      • member
      • 0 kudos
      ok thanks. it works..   i have two mods. target and enhanced.. another is spell enhanced.  i merged sql files from both and created.  Should i move to ~mod only this, or all other files except sql in both folders. 
    5. icouldifiwantedto
      icouldifiwantedto
      • premium
      • 82 kudos
      Move all the mod files except the pak files that went into the merge.
    6. Dhanish
      Dhanish
      • member
      • 0 kudos
      thanks
    7. Dhanish
      Dhanish
      • member
      • 0 kudos
      Hello. i have an issue.  Sql files are not working.  I tried both copying to ~mod folder, and also used vortex. Yet, mods with sql are not working. Even if i install only sql mod, it is not working. Even if i merge two mods with sql files, not working
    8. icouldifiwantedto
      icouldifiwantedto
      • premium
      • 82 kudos
      It's actually impossible for SQL mods to not work if they're a) installed correctly, and b) merged correctly. Assuming that you've installed them correctly the problem must be that one of your other mods is an SQL mod but you don't realise it. To check which of your mods is an SQL mod install and run the Mod Merger Checker. Any pak files listed in red are SQL mods. They must be merged and then removed from your ~mods folder. Once you've done that run Mod Merger Checker again. The only pak file listed in red should be zMergedMods.pak. Note that Mod Merger Checker will only check your ~mods folder and sub-folders of that. It will not check the Paks folder. If you have mods installed in sub-sub-folders or the Paks folder you should move them to the ~mods folder or a sub-folder of ~mods.
    9. Dhanish
      Dhanish
      • member
      • 0 kudos
      It shows ZSQLTest_P.pak also in red.  But, if i remove this,  the game is not starting.  The epilipesy disclaimer comes and pops back to desktop. 
    10. icouldifiwantedto
      icouldifiwantedto
      • premium
      • 82 kudos
      You can only have one SQL mod so you have no choice - you must merge zSQLTest.pak with your other SQL mods. But if the game won't start without a file called zSQLTest.pak then rename zMergedMods.pak to zSQLTest.pak. Maybe that will work?
    11. icouldifiwantedto
      icouldifiwantedto
      • premium
      • 82 kudos
      If not, check what version of the game you are running. The latest version is 1145881 but if yours is 1117238, 1120320, 1121649 or 1126182 then you have a problem. In the 04May2023 update a change was made to the structure of the SQL database. Databases with the new structure will cause older versions of the game to crash. The solution to this is complicated. You need to use Hogwarts Mod Merger version 0.11.1 or earlier and you must only merge SQL mods that have the old structure. In general that will mean SQL mods created before 04May2023 (but some created a few weeks later might be okay). I've created a few special versions of some SQL mods (look in the POSTS section of the mods you're interested in for an attachment from me with "FebVersion" in the name) and a few mods provide a version of the mod in the old format. Good luck!
    12. belowcosmic
      belowcosmic
      • premium
      • 0 kudos
      Thank you SO much for your help, this thread was the missing link for me.  Your comment about older game builds was key to what I was doing wrong.  I didn't realize the rabbit hole I was hovering above when I seemingly couldn't get Spells Enhanced to work.  Unfortunately that meant I had to remove a mod, but that's okay.  I've got Stand Up Straight, Toggle Slow Motion, and both of your Checker tools installed; all great stuff.  I appreciate the work you've done for the community
    13. EldenDick
      EldenDick
      • member
      • 0 kudos
      I have the same problem although I'm already running it in administrator because that's the only way it opens.
  3. BunniAlice
    BunniAlice
    • member
    • 0 kudos
    I am confused. I have mods that have multiple pak files but only some of them are SQL pak files. For example the NightCurfew mod and the Companions mod. In that case, after merging the pak files, what to i do to the original mod folders? Leave them as they are with the sql pak files? Delete the SQL pak files and leave the rest there? Delete everything that isn't the merged mods pak file? Help!
    1. icouldifiwantedto
      icouldifiwantedto
      • premium
      • 82 kudos
      Delete the SQL pak files and leave the rest there.
  4. Riazamurai
    Riazamurai
    • member
    • 0 kudos
    [resolved]
    1. sandmoose13
      sandmoose13
      • premium
      • 3 kudos
      cool. Thanks for telling every one what the problem was and how you fixed it. JFC
  5. xanouslord
    xanouslord
    • member
    • 9 kudos
    hi there can you upgrade it mostly some sql mods got a problem with it 
    UNIQUE constraint failed: UDSAlternativeTaskNames.OriginalName, UDSAlternativeTaskNames.AlternativeName
    1. Duinuogwuin
      Duinuogwuin
      • member
      • 2 kudos
      If you get this message, you skipped the preview step. You must click the "Preview Merged Changes" before you click "Build Merged Mod".
    2. icouldifiwantedto
      icouldifiwantedto
      • premium
      • 82 kudos
      If that doesn't work try pressing the red "!" mark.
    3. xanouslord
      xanouslord
      • member
      • 9 kudos
      damn you guys are my savior
  6. ic3crim
    ic3crim
    • member
    • 0 kudos
    I have:
    "No changes available to be written
    Check your modlist and try again"
    Mod Merge Checker tells me wich mods need to be merged.

    I add those mods to the merger, click Preview, but it doesn't merge anything. It doesn't even show me anything on the right window.
  7. ashmalaxa1234
    ashmalaxa1234
    • member
    • 0 kudos
    I tried to merge "Avada Kedavra Faster Cast" and "Revelio maxima".  Merged fine and put it on right place, but game crashes every time. Doesn't even load shader screen. Any idea how to fix it? 
    1. ashmalaxa1234
      ashmalaxa1234
      • member
      • 0 kudos
      Okay guys, I found the solution, at least for me. I was using 0.12.1 version and it didn't work for me, but then I watched https://www.youtube.com/watch?v=Uzo6Lu3qusU this guy. It was using 0.9 version. I deleted 0.12.1 version, downloaded 0.9 version and everything was fixed. GL&HF
    2. icouldifiwantedto
      icouldifiwantedto
      • premium
      • 82 kudos
      Are you running an unpatched version of the game by any chance? I've heard that patched SQL mods can cause an unpatched game to crash. The solution, if you are running an unpatched game, is to use version 0.9 of Mod Merger which will produce an unpatched mod file.
    3. ashmalaxa1234
      ashmalaxa1234
      • member
      • 0 kudos
       I have no idea, but my game was last updated 23.02.2023. If this information help.
    4. icouldifiwantedto
      icouldifiwantedto
      • premium
      • 82 kudos
      Yeah that's old enough that you should use v0.9 of Mod Merger.
    5. IridiumIO
      IridiumIO
      • member
      • 20 kudos
      Hence the red warning text pinned at the top of the comments section ;)
  8. grakino
    grakino
    • supporter
    • 0 kudos
    0.9 version works fine for merging mods but latest builds dont ? i'm on official latest hogwart legacy version.
  9. grakino
    grakino
    • supporter
    • 0 kudos
    hello, i'm trying to merge files from masochi all in one + optional files from this mod but the merged file doesnt have the changes, it's like only one of the mod is working.... like if the merge didnt work... the file is way bigger than every single mods, but mods dont seem to work ingame.. any help would be much appreciated !
  10. bkd0008
    bkd0008
    • member
    • 0 kudos
    Should I download this merger through Vortex? I am rather confused, I do not know how to add mods to my game properly without breaking them.
  11. nixr90
    nixr90
    • member
    • 0 kudos
    Anyway to make this work on Linux? I've tried two different computers but on both wine just throws errors.