Latest Mods
- Refine results Found 68 results.
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All-in-one inventory sharing and tweaks. Hide invalid options when using a vendor or choosing a resource? Check. Hide those semi-useless widgets from the inventory list? Check. Sell to vendors from any box? Check. See what zone a box is in and how much storage is left? Check And more...
- 38KB
- 531
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All-in-one inventory sharing and tweaks. Hide invalid options when using a vendor or choosing a resource? Check. Hide those semi-useless widgets from the inventory list? Check. Sell to vendors from any box? Check. See what zone a box is in and how much storage is left? Check And more...
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Enables you to press Z or RB (customizable) to bring up the teleport menu (provided you have a stone). Two extra pages of custom zones to teleport to (provided you have unlocked the zone and can pay the fee!)
- 39KB
- 356
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Enables you to press Z or RB (customizable) to bring up the teleport menu (provided you have a stone). Two extra pages of custom zones to teleport to (provided you have unlocked the zone and can pay the fee!)
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A true rendition of a Build Anywhere mod. Think the Witch Hill should have chairs? Done! Want to set up a farm outside your tavern? Done!
- 23KB
- 174
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A true rendition of a Build Anywhere mod. Think the Witch Hill should have chairs? Done! Want to set up a farm outside your tavern? Done!
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Adds controller support for those of us that use the MaxButton mod and a controller. It no longer requires MaxButton mod to be installed.
- 8KB
- 95
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Adds controller support for those of us that use the MaxButton mod and a controller. It no longer requires MaxButton mod to be installed.
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Attempts to make the zombie garden, vineyard, and maybe refugee farms output at least the same amount of seeds as required to grow.
- 7KB
- 364
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Attempts to make the zombie garden, vineyard, and maybe refugee farms output at least the same amount of seeds as required to grow.
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Allows almost anything* to be queued (or made auto entirely), including those pesky multi-quality items.
- 12KB
- 317
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Allows almost anything* to be queued (or made auto entirely), including those pesky multi-quality items.
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Adds "Wooden stick" to the Circular saw as a craftable item.
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Misc. tweaks that didn't really fit in my other mods...
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Makes garden apple trees and berry bushes drop their harvest when done.
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Increase day length by 50% (and longer).
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Get a thought when the day changes.
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Auto-loot (more of a teleport), logs, stone/marble, and ore. There is a catch though.
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Stops trees re-spawning if you prefer a stump-less graveyard.
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Skips the confirm dialog when you chose a body part on the autopsy table.
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Skip the game's startup logos.
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Removes the fog and wind overlays.
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Instant hook, auto-pull, no mini-game.
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Shifts the "New game" save slot to the bottom of the list, so no more starting a new game in a hurry.
- 3KB
- 95
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Shifts the "New game" save slot to the bottom of the list, so no more starting a new game in a hurry.
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Halves the rate at which energy is spent, plus a few other things. Doesn't feel OP.
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Save whenever and wherever, auto-save, and save backup.