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- GDTMP - Multiplayer Mod
GDTMP - Multiplayer Mod
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Version0.5.11
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This page was last updated on 31 July 2014, 6:22PM
- Changelogs
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Version 0.5.11
- - Added Simplified Chinese translation by @967018!
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Version 0.5.10
- - Fixed error when co-developing a game without an engine
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Version 0.5.9
- - Fixed error when someone tries to sabotage you but fails, or sabotages you with a custom sabotage option
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Version 0.5.8
- - Fixed co-game sales endlessly skyrocketing
- Fixed error(?) when someone releases a game with the same genre that you are developing
- Fixed "-undefined" appearing as a second genre (when there is only one) at co-dev request dialogs since the last update
- - Fixed co-game sales endlessly skyrocketing
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Version 0.5.7
- - You will be able to sell more games (and earn more money) when co-developing games now
- Added even more API features for modders (see documentation)
- Better server-side save handling
- Better stats display handling
- Better highscore handling
- Made player list a little bit larger
- Updated Swedish translation
- Fixed trading not working again (code typo, derp)
- Fixed a bunch of code typos
- Compatibility with server 1.5.3.0
- 3 new strings to translate :P
- - You will be able to sell more games (and earn more money) when co-developing games now
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Version 0.5.6
- - Added more API features for modders (see documentation)
- Timesync is now a bit more effective
- Fixed a bug causing custom data to be sent with bugged parameters
- - Added more API features for modders (see documentation)
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Version 0.5.5
- - Trade notification is now removed on save load
- Fixed error when getting a message from the server
- - Trade notification is now removed on save load
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Version 0.5.4
- - Fixed error on startup that prevented the mod from loading
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Version 0.5.3
- - Merged "off the market" message for co-games
- Slightly tweaked the co-dev request waiting process
- More messages are now "delocalized"
- The "similar genre" event won't occur more than twice for the same game anymore
- Better version comparison
- Updated Turkish translation
- Fixed co-dev requests appearing while doing contract work, creating engines etc.
- Fixed "Cannot read property 'name' of undefined" error at end of co-game development
- Fixed co-dev revenue setting not changing anything
- Fixed research points/cash being negative after accepting stacked trade offers (but not when sending multiple offers)
- Fixed current company name being in all co-dev announce/release messages
- Fixed "times used advanced spying" being undefined or NaN in advanced spying report
- Fixed co-dev company names next to percentages not changing when switching company in game definition dialog
- Fixed not sending money for competitor consoles when starting co-game development for receiver
- Fixed chat button staying in place when switching server
- Fixed delocalization method
- Compatibility with server 1.5.2.0
- - Merged "off the market" message for co-games
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Version 0.5.2
- - Most review messages are now (re)localized
- All stats are properly rounded
- Updated Spanish translation
- Updated Swedish translation
- Fixed "id of null" error when sending a co-dev request
- Fixed "game is not defined" error when releasing a co-dev game
- Fixed indicators not behaving as they should
- - Most review messages are now (re)localized
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Version 0.5.1
- - Co-game reviews are combined into one now
- Fixed "X researched Y" messages displaying the ID of the research instead of its name
- Fixed connection timing out after reconnecting
- Fixed not handling mod data correctly
- Fixed not handling co-game announcement/release data correctly
- Fixed people still showing in the player list after reconnecting
- Compatibility with server 1.5.1.0
- - Co-game reviews are combined into one now
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Version 0.5.0
- - You can now co-develop games with other companies!
- View detailed information/stats about other players! Use the "i" button just above the top right corner of the server list
- Advanced spying now lets you get (not take away) topics and researches from other companies if the budget is high enough!
- Compare your scores in the highscore menu!
- Added Portuguese (Brazil) translation by @xujozer!
- Modders can send and receive custom data!
- Added a chat button next to the info button
- "Corrupt game" sabotage option also creates bugs in the target
- A message is displayed when other players get achievements
- Added "connecting" message
- Smoother dialog buttons and animations
- Added "show only chat messages" option in chat dialog
- Improved the way servers are pushed to the history
- The server list restores itself automatically if it fails the first time
- More death causes
- The player list won't extend beyond the window height anymore
- Multiplayer context menu items no longer show when not connected
- Trading, advanced spying and sabotage dialogs now close when you disconnect from a server
- Minor layout changes
- Adjusted how long it takes to research multiplayer researches
- Localized previously unlocalized messages
- Proper localized research names are now displayed in the "X has researched Y" messages
- Updated German translation
- Updated Russian localization
- Updated Serbian (Latin) localization
- Updated Spanish translation (updated by @Pulibara)
- Updated Swedish localization
- Updated Turkish localization
- Fixed trading causing errors
- Fixed error showing up when taking a console off the market
- Fixed trades/advanced spying/sabotage sometimes executed with the wrong company
- Fixed the assassination confirm dialog not caring whether "yes" or "no" is picked
- Fixed kick messages showing up when they shouldn't
- Fixed trade message not being formatted
- Fixed error when opening the server browser without a connection
- Fixed the minimize button being misplaced after maximizing sometimes
- Fixed a few other bugs that nobody would ever find
- Compatibility with server 1.5.0.0
- - You can now co-develop games with other companies!
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Version 0.4.8
- - Fixed all servers being listed as outdated
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Version 0.4.7
- - Incompatible servers are shown in the browser in red text but you can't connect to them
- Fixed "cannot read property data" error
- Fixed update checking not working properly
- Fixed time speeding up offline too
- - Incompatible servers are shown in the browser in red text but you can't connect to them
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Version 0.4.6
- - Added French translation by @Quaelor!
- Added German translation by @OnOff2020!
- Added Turkish translation by @Derrizah!
- Added message when the server browser server can't be accessed (will be translated in 0.5.0)
- The language list is now sorted alphabetically
- The language list is now future proof in case missing languages are added to the official GDT translations
- Updated Swedish translation
- Fixed trading dialog errors popping up
- Fixed "kicked" message showing twice
- - Added French translation by @Quaelor!
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Version 0.4.5
- - Updated Russian translation
- Updated Serbian (Latin) translation
- Fixed a bug that prevented players from requesting cash in a trade
- - Updated Russian translation
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Version 0.4.4
- - Added Russian translation by @1113!
- Added Serbian (latin) translation by @Today!
- Added Spanish translation by @MrLaAnguila!
- Fixed "DOM Exception 8" error when UltimateLib is enabled
- Fixed minimize button showing when it shouldn't
- - Added Russian translation by @1113!
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Version 0.4.3
- - Fixed error when training or generating a game report in the beginning of the game
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Version 0.4.2
- - Full translation support! (164 strings to translate so far)
- Added Swedish translation
- Added minimize button to only display the top 3 companies in the server list
- Changed the way "join" messages are displayed
- Changed some messages
- The text cursor is no longer displayed when hovering over the player list
- Fixed a bug that occurs when you get arrested while researching, training, or generating a game report
- Fixed "join" messages not displaying when a player reconnects
- Fixed sending research messages after training
- Fixed competitor console release message not showing, among other bugs related to consoles
- Fixed "getRandom" error
- Fixed error when taking a console off the market
- Fixed a message bug when taking a console off the market
- Attempted to fix messages not showing sometimes
- Compatibility with server 1.4.1.1
- No longer compatible with SaveBackup 1.0.1 and lower, if you use that mod please update or disable it
- - Full translation support! (164 strings to translate so far)
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Version 0.4.1
- - Removed close button from server window the first time it is opened
- Fixed time synchronization being buggy in some cases
- Fixed "play offline" and "direct connect" buttons not being clickable everywhere
- Fixed server browser not showing up when starting a new game
- Fixed duplicate server list entries when closing the browser too quickly
- Fixed post-shelf life message not being sent
- Fixed recent server list re-ordering itself every time you open the browser
- - Removed close button from server window the first time it is opened
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Version 0.4.0
- - Added a server browser!
- Compete against other players' review scores! (If the server allows it)
- Basic translation preperations, actual translations and information for translators will be available soon
- See how well other players' games sell (only a message when they go off the market for now)
- See how well other players' consoles sell (also only a message for now)
- Added achievements: Licence Money/Console Popularity/Third Party Support Master (sell 5/10/20 console licences)
- Added command: "/tellre (message)" - private message the player you last sent a message to
- Added command: "/commands" - shows list of client commands
- Added command: "/srvsettings" - shows server settings
- A "player has been kicked" message now shows up when someone gets kicked instead of the generic disconnection message
- You can't chat if you aren't connected to a server anymore
- Better mod detection
- Safer function hacking
- Changed a few messages and the way they are displayed
- Fixed being able to send empty PMs
- Fixed issues in server version checking
- Fixed custom fire message not being created properly
- Fixed player list not working as it should when the server recieves polling requests, if that bug even existed in the first place
- Compatibility with server 1.4.0.1
- - Added a server browser!
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Version 0.3.6
- - When you get kicked the game disconnects you instead of closing automatically
- Fixed a bug that caused an error when releasing custom console
- - When you get kicked the game disconnects you instead of closing automatically
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Version 0.3.5
- - Optimized disconnection messages
- Updated the version number ;)
- - Optimized disconnection messages
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Version 0.3.4
- - Fixed window closing when getting disconnected from a server
- Even more timesync optimizations
- - Fixed window closing when getting disconnected from a server
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Version 0.3.3
- - You can now use the "switch server" button even if you aren't connected to a server
- The player list is now automatically hidden when you aren't connected to a server
- When you get disconnected from a server, the game now resumes in offline mode instead of closing (unless you were kicked).
- Added "reconnecting..." message when switching server
- Fixed timesync causing issues early in the game (thanks @brudertack82 for finding and fixing the bug)
- Fixed "DOM Exception 11" popping up rarely when connecting/switching to a server.
- Further optimizations to how time synchronization works early in the game
- - You can now use the "switch server" button even if you aren't connected to a server
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Version 0.3.2
- - Added "switch server" button to the main menu (the precursor of the server browser that might be added in the next version)
- Player indicators now last longer
- Extended player list width
- Removed "cheat mod" indicator in player list
- Safer version checking
- Fixed buying licenses for competitor consoles not working properly
- Fixed advanced spying issues
- Fixed "null" error popping up when developing a new game
- Fixed "data" error popping up when starting a new game
- Fixed competitors not showing up right away when joining a server, really
- Fixed sending stats too many times
- Attempted to fix time synchronization not working properly
- Attempted to fix "additional messages" bug
- Attempted to fix error popping up when researching
- Compatibility with server 1.3.1.0
- - Added "switch server" button to the main menu (the precursor of the server browser that might be added in the next version)
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Version 0.3.1
- - Fixed not being able to save
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Version 0.3.0
- - Time synchronization... kind of (if the server allows it)
- Added achievements: "Anomalous Materials", "Sapped", and "My Faith In The Dagger"
- If you asassinate someone and get caught, your CEO will be replaced by one of your employees
- If you asassinate someone and get caught, and you don't have any employees, your company is dead!
- "/tell [company/player] [message]" client command (private message)
- "/mute [company/player]" client command (muting messages)
- "/unmute [company/player]" client command (unmuting messages)
- Added player list indicators
- Added player list left/right padding
- Other players' custom consoles now go away from your list when they get taken off the market
- New server setting sets whether consoles developed by other players will be available even when they are offline
- New server setting sets whether consoles developed by other players will be available before the release date is reached
- Automatic update checking (every 30 minutes)
- Added server version check
- The bottom of the screen is now slightly less cluttered
- More death causes
- Better version checking
- Better code organization, shouldn't conflict with other mods
- Slightly changed the way advanced spying data is sent
- Fixed not being able to join a server when starting a new game
- Fixed competitors not showing up right away when joining a server
- Fixed advanced spying discovery not showing
- Compatibility with server 1.3.0.0
- Probably a few other minor changes I forgot I made
- - Time synchronization... kind of (if the server allows it)
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Version 0.2.7
- - Fixed error when starting a new game
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Version 0.2.6
- - Actually fixed the "id" error
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Version 0.2.5
- - Slightly tweaked the way game scores are logged
- Fixed duplicate consoles (at least the 0% marketshare bug is solved now)
- Fixed clicking sounds not playing
- Fixed "id" error popping up
- Fixed "name" error popping up
- Fixed "getRandom" error popping up
- - Slightly tweaked the way game scores are logged
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Version 0.2.4
- - Improved advanced spying result dialog
- Fixed error on create engine
- Fixed code typos in advanced spying dialog
- - Improved advanced spying result dialog
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Version 0.2.3
- - Competitors are now sorted by cash
- Reviews from other players are now logged
- Find out when someone creates a new game engine (requires spying research)
- Added update checking
- Topics and genres are now localized
- Better public reaction to similar genres
- Reduced advanced spying research RP cost from 80 to 60
- Reduced sabotage research RP cost from 100 to 80
- Halved advanced spying costs
- Slightly tweaked trade dialog
- Fixed 0% marketshare (really, I mean it)
- Fixed duplicate competitor consoles
- Fixed chat hotkey conflicting with ChatMod (will only activate if ChatMod textbox isn't focused or by pressing Ctrl+T)
- Fixed trade dialog not working properly
- Fixed sales being too low when someone releases a similar game to yours
- Fixed spying research not having any effect
- Fixed failed advanced spying reports being sent to everyone
- Fixed money sent to other players being much more than it's supposed to be
- Fixed player list not getting smaller
- Fixed data storage issues
- Fixed "name" error popping up when someone releases a game while the "game concept" dialog is shown
- Fixed typos
- - Competitors are now sorted by cash
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Version 0.2.2
- - Fixed 0% marketshare (4real)
- Fixed "NaN cr." notification when someone gets caught
- Fixed "name" error popping up when someone releases a game while the "game concept" dialog is shown
- - Fixed 0% marketshare (4real)
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Version 0.2.1
- - Lowered trading RP cost from 40 to 20
- Fixed 0% marketshare (I hope)
- Fixed glitching PC pictures
- Fixed efficiency being incorrectly calculated when using "advanced spying"
- Fixed points not updating after sabotage/trade
- Fixed cheat mod setting having no effect
- Fixed "length" error popping up
- Fixed "id" error popping up
- - Lowered trading RP cost from 40 to 20
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Version 0.2.0
- - Added trading research (available early in the game, click CEO to trade)
- You can now develop games for other players' platforms! License/development costs are sent to the console developer
- Game scores are sent to the other players, for pleasure or anger
- "Operators" can use "/commands"
- Advanced spying and sabotage don't cost money to research anymore
- Sabotage research points cost raised from 80 to 100
- Maximum chat message length further increased, from 100 to 120 characters
- Increased player list width
- Rearranged sabotage dialog
- Fixed GDTMP save data not loading
- Compatibility with server 1.2.0.0
- And a few other minor changes and optimizations...
- - Added trading research (available early in the game, click CEO to trade)
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Version 0.1.6
- - You can now send longer chat messages
- Chat now automatically scrolls down
- More happiness. (I hope!)
- Compatibility with server 1.1.0.0
- - You can now send longer chat messages
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Version 0.1.5
- - Fixed sabotage budget factors being incorrectly calculated
- Fixed errors in advanced spying/sabotage UI
- Changed the version number for once
- Actually put the new files in the .zip
- - Fixed sabotage budget factors being incorrectly calculated
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Version 0.1.4
- - Fixed code typo that made the "spying" research take 30 times longer than it normally should.
- Now multiple players with the same company name won't mess up the game
- - Fixed code typo that made the "spying" research take 30 times longer than it normally should.
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Version 0.1.3
- - Fixed errors when generating a game report
- Slightly tweaked UI
- - Fixed errors when generating a game report
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Version 0.1.2
- - Fixed not sending company data in a loop
- Fixed announcement data not being sent
- Fixed errors in release/advanced spying/sabotage code
- Tweaked sabotage costs
- Tweaked UI
- - Fixed not sending company data in a loop
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Version 0.1.1
- - Fixed wrong data being sent when announcing/releasing a game
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Version 0.1.0
- - Basic displays, messages, and indicators
- Releasing a game negatively affects other players developing a game with the same genre.
- Spy on others – find out what they are researching
- Advanced spying – get very detailed information on a company
- Sabotage – mess with other players in different ways, including assasination (very expensive and dangerous though :P)
- Chat/log window
- A bit more!
- - Basic displays, messages, and indicators
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- Author's activity
- Load more items
- Mod page activity
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April 2024
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29 Apr 2024, 8:46AM | Action by: Ngtrnumber1
Endorsed
'GDTMP - Multiplayer Mod'
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29 Apr 2024, 12:18AM | Action by: Kronos6413
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'GDTMP - Multiplayer Mod'
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24 Apr 2024, 1:25AM | Action by: taylorsaurus
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'GDTMP - Multiplayer Mod'
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21 Apr 2024, 10:20PM | Action by: Redbrine1
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'GDTMP - Multiplayer Mod'
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21 Apr 2024, 5:16AM | Action by: General91
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'GDTMP - Multiplayer Mod'
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20 Apr 2024, 2:13PM | Action by: tomvertom
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'GDTMP - Multiplayer Mod'
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19 Apr 2024, 9:15AM | Action by: Spartan237
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'GDTMP - Multiplayer Mod'
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18 Apr 2024, 5:49AM | Action by: nanualex
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'GDTMP - Multiplayer Mod'
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15 Apr 2024, 7:01PM | Action by: DaikiRed
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'GDTMP - Multiplayer Mod'
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15 Apr 2024, 9:32AM | Action by: Dkzerox
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'GDTMP - Multiplayer Mod'
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11 Apr 2024, 5:28PM | Action by: Fake404
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'GDTMP - Multiplayer Mod'
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10 Apr 2024, 6:29PM | Action by: Tanner78
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'GDTMP - Multiplayer Mod'
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08 Apr 2024, 8:30PM | Action by: nasamolon2
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'GDTMP - Multiplayer Mod'
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08 Apr 2024, 5:11PM | Action by: TatuGamer
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'GDTMP - Multiplayer Mod'
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08 Apr 2024, 11:02AM | Action by: aligun
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'GDTMP - Multiplayer Mod'
March 2024
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31 Mar 2024, 9:05PM | Action by: LolCoaster1
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'GDTMP - Multiplayer Mod'
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27 Mar 2024, 9:30AM | Action by: vgame9040youtube
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'GDTMP - Multiplayer Mod'
February 2024
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27 Feb 2024, 10:34AM | Action by: sacred97093
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'GDTMP - Multiplayer Mod'
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26 Feb 2024, 7:30PM | Action by: YD3K
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'GDTMP - Multiplayer Mod'
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04 Feb 2024, 8:14PM | Action by: Elzabrosso
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'GDTMP - Multiplayer Mod'
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