Fallout 4
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Ollyoxen

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Radioactivelad

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39 comments

  1. Dure12
    Dure12
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    • 2 kudos
    Can someone confirm the vertical momentum optional works well?
  2. ToadR
    ToadR
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    • 7 kudos
    Just a heads up, RTX cards will crash with NVFlex enabled; I've been searching for a solution for a while now, seems like it's a known problem, and afaik NVidia and Bethesda are to blame for not updating things.
    1. GWDarcX
      GWDarcX
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      This mOd is a solution, but only for showing it being created not actually fall on the ground and move https://www.nexusmods.com/fallout4/mods/48078

      Offloading to a secondary non - RTX GPU from Nvidia doesn't work either. Heck, Bugthesda, what Can you actually do? Break Pre - combs? Make 4k Texture slook like 512? Hm...
  3. SeaSlug182
    SeaSlug182
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    I you were like me and still were unsatisfied(read: didn't notice any difference) with the debris throwing range of this mod, double the strength values in the explosion section of the txt file included with this mod.

    I also x5 the count values for the explosive weapons for veritable dirt showers when using explosives.
  4. ThadOptimus
    ThadOptimus
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    • 2 kudos
    NMM reports an error during install and won't install it properly.
    1. Jerros
      Jerros
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      • 324 kudos
      Having the same issue when trying to install
    2. TheLoneWolf093
      TheLoneWolf093
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      same and manually has no esp in the folder when unpacked just a text file ??

      Can someone advise asap many thanks.
    3. itsbooby
      itsbooby
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      lol the mod author needs to fix this
    4. WoodElfMagefemale
      WoodElfMagefemale
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      The has edits to nvdebris.txt

      It needs to be installed in the main folder with fallout4.exe; NOT in the data folder.

      In fallout4prefs.ini you have to add this:
      [NVFlex]
      bNVFlexEnable=1
  5. mindkiller316
    mindkiller316
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    • 116 kudos
    I discovered a minor bug that has crept up with this mod. Hitting metal surfaces with a sword or knife can cause massive fps drops, in the teens, that can last for several minutes. It has to do with the changes made to both DT_METAL, Meshes\ Debris\MetalDebris01.nif and DT_METAL, Meshes\ Debris\MetalDebris02.nif. Just delete those 2 entries out of the txt and the problem disappears.

    I tried altering the values and I could only partially fix the issue, causing a momentary fps dip instead of a hang. The easiest way to achieve that is to copy the numbers after MetalDebris02 and paste them into MetalDebris01. I am yet to discover a numerical combo that eliminates the fps drop entirely.
    1. vertiseas
      vertiseas
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      very late response but this occurs with the vanilla settings too, mod has nothing to do with it.
  6. konzendj
    konzendj
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    could you convert for skyrim special edition? Please
  7. cocopuffs99
    cocopuffs99
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    looks great! can you do a middle version (about half the force used so far) for the debris
    or maybe 2x/3x the vanilla force version

    thx
    1. phrozac
      phrozac
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      +1 to this!
    2. kitsuni
      kitsuni
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      Was just about to ask this! =P
  8. Radioactivelad
    Radioactivelad
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    Quick tip for debris lovers!

    In your Falloutprefs.ini you'll find a line that says "bNVFlexInstanceDebris=1"

    While I don't know the full implications of this Option, setting this to 0 will allow debris to cast shadows!
    Expectedly, it comes with a relevant performance cost.

    For me, with a 980 at Ultra settings, the (roughly) same sized pile of debris in my testing scenario caused a 5fps drop.
    That said, firing a minigun at the ground for a full minute isn't typical of average gameplay. Scattered debris from a normal gun battle will likely not have the same impact.
  9. dpillari
    dpillari
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    can you use any other flex features in fallout 4? like liquid physics for example?
    1. Radioactivelad
      Radioactivelad
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      That would require implementation from Nvidia, as well as something in the game to actually use liquid for. (Replacing the game's water would probably murder performance too much to be worth it)

      Maybe with Far Harbor we'll see flex used for some minor Water effects, and then modders can go buck-wild.
    2. dpillari
      dpillari
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      blood is what im looking for. similar to borderlands 2 physx
  10. PizzaPiss
    PizzaPiss
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    Great Idea!