Been trying different ENBs and Reshades and SweetFX over and over to find one that was just right (cause I suck at making my own), and this one just hit the nail on the head. It is exactly what I was looking for.
Nothing is overdone, not too heavy on features or weird colors, or even pitch black unplayable nights. It is so subtle, yet exactly what I was looking for!
Nice to see something so Subtle Evrry other shader attempts to add this horrid cinematic Blue hue and / or increase the darkness to an unrealistic point
Thanks, I don't like all of this unrealistic cinematic shaders and effects. In every game at begining I have to disable DoF, motion blur or lens effects. For me these effects break whole immersion. In exchange I've gain some fps
Your timing is impecable, I've recently been thrpugh all my mods (# 177 active in NMM) plus a multitude of texture updates, ini tweaks for my setup and all is running sweet with v1.3.47 all that was needed was a realistic VANILLA tweak ; YOU HAVE PROVIDED
Go to "..\Program Files (x86)\Steam\SteamApps\common\Fallout 4\SweetFX" then locate file "Global_settings", edit it with wordpad or notepad and change line: #define ReShade_ToggleKey VK_SCROLL VK_SCROLL can be changed to any other key with "VK_" at beginning, for example "VK_END" to set "End" key. Here you have some virtual key codes:
Thank you, I was looking for something subtle like this, can't wait to try it in game. PS: I know it's off-topic, but I really like your house in the 1st pair of screenshots. Any chance you could share your save file (and mod list/load order) so I can cell-rip it? Pretty please. I suck at building.
It is subtle, the pictures of the farm, look at the glow around the sun, you can see a difference there rather easily. Things have higher contrast and heavier shadows, it's easiest to see on the wooden barrel in the bottom left. Again, it is subtle, but it does look rather nice.
True, and screenshots doesn't show all. My first aim was to bright up midtones. In real life in sunny weather theres visible difference between shadows and sunlight. And as i write in description, I've remove blue tint (visible on screenshots) and add more warm orange color to highlight. Yes, this tweaks are subtle. As I wanted them to be.
17 comments
Been trying different ENBs and Reshades and SweetFX over and over to find one that was just right (cause I suck at making my own), and this one just hit the nail on the head. It is exactly what I was looking for.
Nothing is overdone, not too heavy on features or weird colors, or even pitch black unplayable nights. It is so subtle, yet exactly what I was looking for!
Thanks for this. Awesome work.
Thanks again . . . . Really relly cool work
#define ReShade_ToggleKey VK_SCROLL
VK_SCROLL can be changed to any other key with "VK_" at beginning, for example "VK_END" to set "End" key.
Here you have some virtual key codes:
https://msdn.microsoft.com/en-us/library/windows/desktop/dd375731%28v=vs.85%29.aspx
PS: I know it's off-topic, but I really like your house in the 1st pair of screenshots. Any chance you could share your save file (and mod list/load order) so I can cell-rip it? Pretty please. I suck at building.
Things have higher contrast and heavier shadows, it's easiest to see on the wooden barrel in the bottom left. Again, it is subtle, but it does look rather nice.
Yes, this tweaks are subtle. As I wanted them to be.