Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 1.2
Fixed Navmesh entire manor house Fixed Broom in foyer is floating Fixed Ceramic bucket in foyer is floating Fixed sledgehammer under counter is floating Fixed mininuke in dining room is floating Fixed need some nukas in the cola machine Fixed Add light switches and and set up working lights in entire Manor Fixed small bedrooms on 3rd floor need lights and switches Fixed hole in foundation under porch Fixed Link beds to workshop so they count toward settlement Fixed floating cans under back porch Fixed vases in 2nd floor bedrooms aren't takable Fixed double beds need to be renamed and need bed AVIFs Fixed ammo can in shed cannot be scrapped Fixed dresser in yard cannot be scrapped
This is a Lore Friendly restoration of the Spectacle Island Bed and Breakfast. The old place weathered well due to Mirelurks keeping people away.
ITS TIME!!
Ok the CK has gone into open beta so we have been busy updating all the Rebuilds to fix known issues and fully fix some issues that were incomplete. Navmesh was the biggest culprit in the series by far, but it was NOT all that we addressed. With that in mind, for this release (and most likely from now on if it's useful) I will provide a Change Log on each mods page. Check it and if you know of an issue we missed send me a PM or post it in the comments and it will get included in the next release. Please take note that the "Real" glass in the windows got pushed to the next release since I am the slowest person on the planet with NifScope and did not want to have you guys wait another month for CK fixes since some of them were so pressing. ENJOY! Rebuilt Team
Announcement: New member of the Rebuilt Team. robboten has joined us as the resident Mesh and Texture expert and the nice new doorway out to the new porch at Croup Manor is his premier to modding. Do please welcome him and his work. He does things neither Lapdragon nor I can't even think about with image resources. He is busy working on some new parts for the kits we use on these Rebuilt mods to make the whole thing nicer.
Newsflash! The Fully Restored version is up! This completes the Bed and Breakfast and IMHO is still lore friendly. Only use one version, but in my opinion the Fully Restored is the absolute best one I have done in this series. Dont Forget you can go to Rebuilt Series Prewar Houses site and get the All in One version to have all the Rebuilt series in one esp.
This is a large one people. I didn't do this one alone. lapdragon collaborated on this one with me and brought formal Architecture training to the table. The structure and me are both glad he did. :)
NEWSFLASH! gandalftw has fixed the window texture so that we get clean glass for ALL the rebuilt. A side effect of the fix is that he has restored a huge portion of the glass in the game. Its my understanding that he is going to put it up as a mod and when he does I will add a link. Its included in this mod and will work everywhere once its in place. Please don't forget to thank him for doing this since its just something lapdragon and myself could not do.
Some Details. 1. This uses only vanilla parts to restore the mansion. 2. The locking doors that all my "Rebuilts" get does not go into the Lore version. So Initial release is Lore on this one and no locking doors. Version 1.0 of fully rebuilt will have them. 3. Lapdragon implemented his Container Fix in this esp so the Vanilla containers are safe storage. 4. I did NOTHING to the island that would change the Story behind the Mansion. 5. You can fast travel from inside the mansion. If you place the fast travel target inside the house in build mode you can fast travel into the mansion also.
IMPORTANT: 1. In order to have your Power Armor not reset go and get Buildable Power Armor Frames by Lapdragon. Read his description for instructions but basically it allows you to fix your Power Armor so that it wont reset to T45 if you leave it in a changed Cell. You MUST use this mod or one that does the same thing to prevent your Power Armor from reverting back to the T45 stuff. This is an Engine bug that we can only work around until Bethesda fixes it. It is triggered by changing a cells data, and in order to make the Mansion nice I had to make changes.
2. You need the following in your fallout 4 INI file to fix the sprint bug.