Fallout 4
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Keydtra

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keydtra

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39 comments

  1. DavidsFallout4Mods
    DavidsFallout4Mods
    • member
    • 10 kudos
    I killed everyone and now there are no quests nor anyone to talk to.  I naturally blame you... asole.
  2. Link6746
    Link6746
    • supporter
    • 4 kudos
    Any chance of adding a semi-immersive message to signify when you killed a formerly essential PC? Something like: "Oops, he seemed important. maybe you shouldn't have done that..."
    1. ultron7890
      ultron7890
      • supporter
      • 5 kudos
      "With the death of this character, the thread of prophecy is severed. Restore a save game to restore the weave of fate, or persist in the doomed world you've created."
    2. zman236987
      zman236987
      • member
      • 3 kudos
      that message never stopped me from continuously doing it
  3. zman236987
    zman236987
    • member
    • 3 kudos
    be careful around dogmeat/other dogs! the animal companions MUSTN'T be killed!

    otherwise, good mod!
  4. fcastle1
    fcastle1
    • member
    • 0 kudos
    Does this cover the named animals?
  5. n1honomaru
    n1honomaru
    • BANNED
    • 0 kudos
    was wondering if somebody figured how to dismemberment named npcs in fo4 liker piper or synth curie ? i only found like 10 mods that allow to kill esential (or whatever) npcs but no dismemberment on them ;/
  6. Tinymind
    Tinymind
    • premium
    • 3 kudos
    This Mod does not effect Edward Deegan.
    Him and his 'We need to talk"
    I want and need nothing from him. I hate the whole Cabot quest, Jacks Sister is bugged and a fix didn't help neither, (not for me, tried all sorts)
    So too avoid a quest entry I wont and can't finish I want Deegan removed. So I can go too Third Rail, Bobrov's Bar, and Bunker Hill without needing to avoid him, All the time!!
    Hoped this mod was my answer. Alas it is not. Deegan just gets up after shooting him multiple times with my silenced Falcon III .45 pistol.
  7. TheRedFear
    TheRedFear
    • premium
    • 2 kudos
    Just stumbled upon a quite dead Simon and Lexa
    1. GeneralJohn
      GeneralJohn
      • premium
      • 10 kudos
      They are meant to die at some point, it's a scripted event depending on the conversation you had in previous encounters.
  8. Vondure
    Vondure
    • member
    • 27 kudos
    Wonderful mod.

    - snip -
  9. TheSurpriser
    TheSurpriser
    • member
    • 8 kudos
    Guys can I actually kill the majority of the unique npcs? Such as preston, Deacon, Maxson?
    1. HaikenEdge
      HaikenEdge
      • premium
      • 9 kudos
      No, you can't.
  10. AishaLove
    AishaLove
    • member
    • 3 kudos
    Welcome to the genocide!