Fallout 4
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Junnari

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Junnari

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12 comments

  1. SirAngel029
    SirAngel029
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    i had a nasty idea. This mod with nuclear grenade rockets.  
  2. btn2k3
    btn2k3
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    This mod plus the Mirv Missles ammo from http://www.nexusmods.com/fallout4/mods/9057/? = Carpet Bombing.... Much Fun

    Just know that you should stand on the railing (on the free way above and away from your target) before you launch a round or 2.
    Or it gets kinda messy for the player (the swarm is kinda instant spread and completely random in direction if you don't target something before hand).

    It also works well when firing with a jet pack launch...
    Especially if you get a lock on before you fire (go ahead and fire 2 shots. so the second swarm can trail the dead body thru the air).

  3. Ninjite
    Ninjite
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    BWAHAHAHAHA! Added the Carpet Bomber onto a Legendary missile launcher that had Two-Shot and a Targeting Computer. 32 target seeking missiles! Even when not locked on to something it simulates a bombing run pretty well! XD
  4. asdnjnfsdj
    asdnjnfsdj
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    Nice mod! I also really want a Fat Man MIRV style carpet bomber mod but only with missiles. I'll bet that it's fun as hell.
  5. ArsenicTouch
    ArsenicTouch
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    Could you imagine a teddy bear carpet bombing? instead of the current projectile you see, it launches a bunch of exploding teddy bears. /cackles
    1. Junnari
      Junnari
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      Could probably be done by simply switching a single line, but due the projectile velocity it'd probably be hard to spot them before they've already landed.
  6. Evitamin
    Evitamin
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    For some reason i only have the Quad-launcher option.
    1. Junnari
      Junnari
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      If you type "help Carpet 0" in console, does it show any results with Identifier OMOD?
    2. Evitamin
      Evitamin
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      I was able to add the mod by console, but it's not showing in the workbench.
    3. Junnari
      Junnari
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      Added new version, old one was missing a FormID for the mod (weirdly it still allowed me to craft it, figures), it should be craftable now.
  7. Verz
    Verz
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    LOL, this is insane, but I love it, still less ridiculous than Fatman AND it just reminds me me of M202 FLASH that I love. If you wanna bother to balance it, here's what you can do later.... make it so the mod makes it use different ammo then add a crafting recipe in chemistry lab (under explosives) for making the new ammo, that simply requires 4 missiles. (or however many it takes to shoot it) In fact I even think the real m202 requires a 'pack' to be loaded and you can't just load missile by missile, though I'm not sure
    1. Junnari
      Junnari
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      Originally thought about making separate projectile for the Quad-Launcher so that it would be less effective, but since I made it mostly just for the fun of tinkering with explosive stuff and testing things with FO4Edit, and not so much with real use in mind, I made it in the quick way with the standard missiles.