Fallout 4

2843 comments

  1. Otellino
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    Hey all! I'm working on documentation with quest IDs and quest stages, and eventually character IDs and equipment. It's slow going since I'm also working on bugfixes - but all quests are currently on: https://thomasdavidmitchell.atlassian.net/wiki/spaces/AR2/overview
  2. Otellino
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    Happy to confirm America Rising 2 works with the Fallout 4 Next Gen update.
  3. Otellino
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    A PSA since this seems to have affected a few different people: the Complex Sorter mod can break dialogue in certain dialogue-heavy mods like Sim Settlements 2 as well as America Rising 2, if you have it configured to sort quests/scenes. If you use the Complex Sorter and find some dialogue loops forever, that's the reason. I recommend disabling it for that conversation, and re-enabling it after. This isn't an issue with America Rising 2, but rather something caused by how sorter mods work and there's nothing I can do about it on my side. Hope this helps!
  4. DocHoliday96
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    How do you unlock the X-01 Enclave Paint-job at the power armor station?
  5. Mtnpower
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    In the quest "With Great Power" the part where you circle the mass fusion building and then drop in desperately needs to be fixed. Unless youre playing in weenie-hut junior mode, I don't see anyway to survive being locked to the vertibird for 30 seconds while the BoS knights rain laser fire on you, past using TGM. Which sucks, because I had to download another mod to enable TGM in survival just to make this work. I think you're supposed to take them down before landing but come on dude you circle like twice and the minigun has s#*! damage and s#*! aim, that's extremely unreasonable in survival mode 
  6. james000222
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    I am stuck in a quest called "A New Threat". This is not the Automatron quest of the same name (confusing!) which is all I can find online. Briefly, I went to The Castle, met a Minuteman named Drew, and he wanted to go raid this Enclave base where we can find a Vertibird to take out to the Oil Rig. I have cleared the facility - but it's not cleared. Talking to Drew again results in him saying "let's clear them all out". I've tried saving and reloading from desktop. I've tried KAH from console. 

    I need the questID to advance the quest...but I don't know which mod/dlc it came with! I see a comment about this quest being part of AR2 (which is why I am posting here) - but it is NOT listed on AR2's quest page. Any help out there? Does anyone know where this quest comes from?  
    1. SalaXin
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      Hey there!
      Runned in the same issue here, use setstage AR_MinMQ101 30
  7. RavenRock2277
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    Hey guys, does anyone else have the issue at North Boston Police Station were trees are clipped into the building and when you go to exit via rooftop entrance or any entrance to be exact, you just fall through the building or the ground, same with the vertibird. Im not entirelysure what is causing it.
  8. Thelonewolf0205
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    Cannot Complete "New Threat" quest. After having exploded the oil rig, and it goes to black it then crashes every time, Can somebody help me perhaps skip the quest.
  9. Mtnpower
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    Great mod, but I wish there was more options in dialogue and more explorable dialogue trees. For example, when asked what I know about the institute my only option for a real anwser is "they kidnapped my baby" but at this point I've already met father and agreed to work with them, so it's a bit weird. And for explore dialogue trees, I just m ean that I see alot of options for dialogue but after choosing one it just moves on and I never get to hear the rest of it
  10. PhoenixLuigi
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    America Rising 2 technically makes you enemies with Minutemen and Institute, they don't shoot at you but are still considered an enemy faction in reputation. Beware if you're getting any other quest mod that requires reputation with those two when it comes to a save with America Rising 2 finished on it.
  11. justbuilding
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    the enclave soldiers seem to respawn during the honor and steel quest (where the BoS destroy the Enclave)
    1. justbuilding
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      specifically at the army depot, i havent been to the rest of the locations yet
  12. yoshikage62
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    I really enjoy this mod, but I feel like the Institute-Enclave ending was really underwhelming... the mission to assassinate the Institute leaders was kind of neat, but it just makes it so you can't really do anything in the Institute. There isn't even special dialogue with that Armstrong guy who proposed the idea to take over the Institute to begin with, he just says something to the effect of "I'm busy" iirc.

    Also, the whole place just seems kinda empty afterwards... besides the Enclaves soldiers marching around, it's not really a sight to behold.

    What I would think would be interesting is if the Institute got sort of a "makeover" after the Enclave takeover (kind of like in Project Valkyrie, except without all of the pimps walking around), maybe something similar to the Evil Institute recolor, at that
    1. Quather
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      +1
    2. Cosmic32
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      +2
  13. ChurchofRuin
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    Loving the mod so far, got stuck after Mobilize though. The General never arrived in his vertibird after taking the police station. There a way to force this? Capt Peterson just sorta walks away to the south over the memorial bridge instead of going to the roof.