The way FO4 Storylines and quest triggers are all daisy chained together is like Palm Pilot game technology.. the game Engine was ripped off thanks for making this mod ..
If you're still here, I have a quest step that needs doing.
Emergent Behavior (aka the Curie Waifu Quest) is where she seeks to not be a robot anymore. Unlike Mr. Zilwicki's assistant, Curie swiftly realizes she needs the human capacity for inspiration to excel at science. Her vivid memory of carrying on the Panacea research for a hundred and twenty-seven years in total also figures largely in this, I'm sure.
Her request is to bring her to robotics, cybernetics, or neuroscience experts to hopefully transfer her memories and core program into a human brain. HOWEVER!!! The only way to introduce her to Dr. Amari is by getting into the Kellogg quest, despite quite possibly having relived the past yourself, met Kent Connolly, and/or heard about the uses of the Den from the Goodneighbor patrols?
This is yet more Bathysphere gaming-on-a-rail. Console command users can advance the quest easily by setstage followed by the quest number and 150 but for the life of me, I am appalled that no one's set up a mod to add more conditions for that command to trigger and advance the quest. what conditions? Re-read the previous paragraph. I honestly think this is a fix that should go in the Unofficial patch!
Does this just hide the quest or does it make it so that the quest is treated as completed in your game? If it just hides the quest, is there a way to unhide the quest later if we decide to complete it?
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because I just happened to pass near.
Thank you for your work and sharing.
Endorsed, and kudos to you....
Emergent Behavior (aka the Curie Waifu Quest) is where she seeks to not be a robot anymore. Unlike Mr. Zilwicki's assistant, Curie swiftly realizes she needs the human capacity for inspiration to excel at science. Her vivid memory of carrying on the Panacea research for a hundred and twenty-seven years in total also figures largely in this, I'm sure.
Her request is to bring her to robotics, cybernetics, or neuroscience experts to hopefully transfer her memories and core program into a human brain. HOWEVER!!! The only way to introduce her to Dr. Amari is by getting into the Kellogg quest, despite quite possibly having relived the past yourself, met Kent Connolly, and/or heard about the uses of the Den from the Goodneighbor patrols?
This is yet more Bathysphere gaming-on-a-rail. Console command users can advance the quest easily by setstage followed by the quest number and 150 but for the life of me, I am appalled that no one's set up a mod to add more conditions for that command to trigger and advance the quest. what conditions? Re-read the previous paragraph. I honestly think this is a fix that should go in the Unofficial patch!
It was annoying having when freedom calls stuck in my log, since i had left garvey and his lackeys rotting in the museum 8)