Makes it possible to change Vault Suit texture and vault number/logo at workbench. Support for Legendary Modification, Armorsmith Extended and Craftable Workbenches.
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
Copied from srcanseco's permissions "Everyone can use this, or part of this mod, on any other nexusmods.com mod, as long as a mention of my nickname "srcanseco" and a link to this mod is on the description. " Same goes for this mod. Both me, flaicher, and srcanseco should be credited. Check the permissions for textures from their original pages.
File credits
- nitronizer for Proto Vault Suit textures - Azrative for Brand New Vault Jumpsuits Mk II textures and permissions to upload them here - ralfetas for One more Vaultsuit retex textures and permissions to upload them here - reelo2228 for HexCamo VaulSuit textures - ChemicalBR0 for Black and Red Vaultsuit textures and permissions to upload them here - srcanseco for the idea and original version Proto Vault Suit - Standalone
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 1.11
Included Black and Red Vaultsuit textures.
Added support for Shadow Hexa male variations
Version 1.10
Added "Black and Red" and shinier specular map option for "One more"
Changed the file structure for easier expanding
Version 1.03
Fixed ballistic weave..
Version 1.02
+Ballistic weave support for those without Armorsmith Extended
Version 1.01
+HexCamo support
+"One more Vaultsuit retex" textures and support
Version 1.0
First release
Features - Adds two craftable Vault Suits, dirty and new, which can be crafted at Chemistry Station (look for "Post-war Vault Suits" category), and modified at Armor Workbench.
- Adds two mod categories for these Vault Suits in addition to regular mods. -- The suit texture can be changed. Currently between vanilla, or any retexture you currently have installed, and 6 - 16 retextures, depending on your choice. Dirty and new suits have respective textures when possible. -- The number on the back of the suit can be changed, or removed altogether. "Proto Vault Suit" option includes three logos aswell. --- Changeable textures, numbers and logos have working prefixes.
- Support for Legendary Modification out of the box and additional support for Armorsmith Extended and Crafting Workbenches with plugins. Ballistic weave can be added with seperate plugin from Armorsmith if you don't want to use Armorsmith Extended. - Armorsmith Extended patch adds the new paddings and such from that mod to craftable Vault Suits. It changes the crafting workbench aswell. - Crafting Workbenches patch changes only the crafting workbench. -- There is also a combined patch which includes new paddings etc but crafting new vault suits takes place at Armor Crafting Workbech from Craftable Workbenches.
- Doesn't modify any vanilla records.
Crafting requirements: - Clean Vault Suit requires 2 Adhesive, 4 Leather and 6 Cloth where as Dirty Vault Suit requires one less Leather and Cloth. - Changing texture requires one Leather and changing number or logo requires one Cloth.
List of retextures supported currently includes: Brand New Vault Jumpsuits Mk II by Azrative (included in this download) - Navy Black/Pattern, Navy Blue/Pattern and White Black/Pattern, female and male variations -- As "Brand New" textures include a custom specular map, for each texture there is a seperate choice to use vanilla specular map, or any replacement if you have a custom texture that effects the shininess of the vault suit. These appear below the applied mod at the workbench and they are tagged with (NS) when one of the "Brand New" textures are applied on the vault suit. -- Doesn't have any dirty textures, but these still can be applied to both Vault Suits.
One more Vaultsuit retex by ralfetas (included in this download) - Orange Black (basic), Blue Yellow, Brotherhood of Steel, Communist, Hightech and Minuteman, only female variations -- Suits with "One more" texture use the regular texture if worn by males. -- Doesn't have any dirty textures, but these still can be applied to both Vault Suits. -- Added shinier specular map, works like "Brand New" (NS) mods except with (Shiny) suffix.
Proto Vault Suit by nitronizer (needs to be downloaded seperately from original mod page) - Blue, Lambda, Marine, Nova, Shadow, Snow and Stark, female and male variations - Blue Hexa, Nova Hexa and Shadow Hexa, only female variations (if male wears Hexa vault suit, it shows regural the regular Proto texture instead, i.e. Proto Blue Hexa shows Proto Blue) - Two Vault-Tec logos and one Vault-Tec Experimental logo
HexCamo VaultSuit by reelo2228 (needs to be downloaded seperately from original mod page) - Black and Blue male/female -- Doesn't have any dirty textures, but these still can be applied to both Vault Suits. Note: I haven't reached reelo2228 yet so I cannot include his/her textures in this download. To use those textures, some manual folder renaming is required.
Black and Red Vaultsuit by ChemicalBR0 (included in this download) - Male and female textures - Red Vault 111 number from this mod as well.
Installation
If you want to install only the integrated retextures, you can choose "Modules" during installation and then not select anything in the second step where different retextures are mentioned. This way you don't need to download anything additional but you'll miss the additional retextures in that case.
1. If you haven't made the ini edits, please follow this guide. 2.A. This is an optional step but required if you want textures from Proto Vault Suit. - Download "VaultSuit - Post-war by flaicher" from Proto Vault Suit, it's in the optional files. - Install with NMM. 2.B. This is an optional step but required if you want textures from HexCamo VaultSuit. - Download "Black_HexCamo_VaultSuit_v1_1" and "Black_HexCamo_VaultSuit_v1_1" from HexCamo VaultSuit - Extract them to a temporary folder and rename Textures\Clothes\Vaultsuit TO (Black) -> Textures\Clothes\VaultSuit_HexCamo_Black (Blue) -> Textures\Clothes\VaultSuit_HexCamo_Blue After renaming, move the renamed folders to ...\steamapps\common\Fallout 4\Data\Textures\Clothes\ 2.C. This is an optional step but required if you want textures from Black and Red Vaultsuit. - Download "Black and Red Vaultsuit_FULL_Male and Female" from Black and Red Vaultsuit - Extract to a temporary folder and rename Textures\Clothes\Vaultsuit TO Textures\Clothes\VaultSuit_BlackandRed After renaming, move the rename folder to ...\steamapps\common\Fallout 4\Data\Textures\Clothes\ 3. Install my mod (includes FOMOD installer). Installing with Nexus Mod Manager or similiar is highly recommended. 4. Make sure you have the new esp files enabled in NMM.
Plans - Add more retextures. I'm open to suggestions. :)
Bugs/missing content/compatibility - Compatible with mods that edit Vault Suit shapes, e.g. Vault Booty, CBBE's Vanilla Outfits or BodySlide