Fallout 4

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speedmonkey

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speedmonkey

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50 comments

  1. Rubixtherandom
    Rubixtherandom
    • member
    • 0 kudos
    THIS IS GREAT! The only issue I have is those white spots on the sides.
  2. ShadowKain666
    ShadowKain666
    • member
    • 4 kudos
    Oh. Oh my. That.. that's quite lovely, that is.

    I've been playing since release and I only just *now* found this hidden gem, but this is - hands down - the most beautiful armor frame re-texture I have ever seen. I'm a paint-it-black kind of guy, so this frame is literally perfect for me. Great work, and thank you!

    Happily endorsed!

    You may want to update the tags for this beauty so that she gets the attention she deserves.
  3. DragonLordPrimus
    DragonLordPrimus
    • member
    • 0 kudos
    One question, I am using the 1024 mipmap version, witch first person fix is the correct one for me?
    1. speedmonkey
      speedmonkey
      • member
      • 22 kudos
      the first person version has been updated for use on both frames the old one looked crap in comparison
  4. Sir_Toejam
    Sir_Toejam
    • member
    • 7 kudos
    well done, but too dark for my tastes. hard to see any of the details. This is obvious even in the video, even in full sunlight.

  5. quazaque
    quazaque
    • premium
    • 43 kudos
    Well this is completely weird.
    After the longest search in my modding experience I've found this mod causing crash when I fast travel to certain location, where there is no power armor at all (or I did not find yet). But when I am standing and staring at it in another location - all is ok.
    Furthermore you probably do not know how to properly make a texture because I realised you did not make mipmaps for it.
    I made new compression with mipmaps generated and now finally I can play.
    Since it took a half of day to discover this strange issue by myself I will give you a thumbs down my friend.
    1. speedmonkey
      speedmonkey
      • member
      • 22 kudos
      if you downloaded the newest version you would see it has mipmaps
    2. speedmonkey
      speedmonkey
      • member
      • 22 kudos
      that is the 2048 I will fix the 1024 sorry for the 1024 without mipmaps
    3. Sir_Toejam
      Sir_Toejam
      • member
      • 7 kudos
      just to be clear...

      the 2k version already had the mipmaps, yes?

      it was the old 1k version that was missing them?
  6. deleted2773074
    deleted2773074
    • account closed
    • 0 kudos
    great mod, the default frame textures are horrific.. sometimes i think bethesda forgets to finish textures. Thx for the fix
  7. wacko1
    wacko1
    • member
    • 1 kudos
    just w8ing for the carbon\white version ;-)
  8. CcaidenN
    CcaidenN
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    • 4 kudos
    Really nice. Only problem I have is the hands when in 1st person are still the default textures. But this is a consistent issue with every mod I've tried that changes the frame. Looking forward to that being fixed in the future!
    1. speedmonkey
      speedmonkey
      • member
      • 22 kudos
      If you havent already Download the first person texture aswell its in the files section the frame and first person both need to be enabled if in mod manager if manual both textures need to be in the right folders if there are still any problems let me know
    2. CcaidenN
      CcaidenN
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      • 4 kudos
      Don't know how I missed that file. Thanks!
  9. Flauschekatze
    Flauschekatze
    • member
    • 25 kudos
    Beautyful work!
    And finally someone uploaded the files for the normal map and the specular map of the exoskeleton frame:
    PAFrame01_s.DDS
    PAFrame01_n.DDS
    Without the vanilla specular map or at least without having one specular map texture avaiable at all for the frame, I would have never being able to finish my mod and this gas-tank graphics bug on the mech´s back would have been persistent forever.
    I need to go to work now with photoshop and thanks for these two files!
  10. mjy
    mjy
    • member
    • 108 kudos
    looking really good, will use this, ty, will endorse later