Fallout 4

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Hothtrooper44

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hothtrooper44

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146 comments

  1. Thesilvernight
    Thesilvernight
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    For those confused: Go to wood > floors > to the end voila. No walls just blocks :) 
  2. FatherSithis
    FatherSithis
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    Literally dd nothing.
    1. Claymore5973
      Claymore5973
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      Bro you're raging to a 5 year old comment.
  3. AskAgainL8r
    AskAgainL8r
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    So does this make it that Castle will already be repaired pre-retaking? Or after? Coz I'm not sure how the quest will work otherwise. 
    1. WECole
      WECole
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      (Replying to old post to help others with same question)
      It just changes the appearance of the wood shack concrete floor blocks (structures>wood>floors), it doesn't repair the castle walls. It changes the texture of the wood shack floor blocks to mimic the castle walls so when you repaired the walls yourself, it matches better. The down side is you now longer have the plain-sided concrete look anymore.
  4. RedRocket202
    RedRocket202
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    It use to work but I took all the mods out and started from scatch, and now it's not working and I don't no why.
    1. Skitkjell
      Skitkjell
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      Because you took all the mods out? Maybe? You said it yourself...
    2. WECole
      WECole
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      (Replying to old post to help others with same issue)
      I did the same thing and found the problem to be a load-order issue with another mod. (In my specific case, I was using this mod with Stackable Concrete Foundations, and had this mod loading after Stackable... once I switched it so that this mod loaded first, then Stackable, everything started working fine.)

      One item of note:
      Unistalling and reinstalling this mod will give you the "newer" version automatically, not the old version. If you get the newer version of the mod because you uninstalled/reinstalled, or if you intentionally upgrade the old version, all of the wood shack concrete foundation blocks in your current builds will change, as described below. If you want the old version of the mod (see the difference below), uninstall the new version, then manually download and install the old version file:
      https://www.nexusmods.com/fallout4/mods/6802?tab=files

      The old version changes the texture on the side of the wood shack concrete foundation blocks [structures>wood>floors>shack foundation (279) & (281)] from a plain concrete texture into the texture on the castle walls (looks like stone blocks). Block (279), which was plain concrete on all 6 sides now will have the castle texture on all 6 sides, but block (281), which had the wood flooring on top, will only get the castle texture on the sides of the block. In both cases, you loose the plain concrete side texture and if your build needs it, you'll have to use a floor block from a different structure (like the warehouse or barn, which have completely different top textures than the wood shack blocks). Bummer.

      The "newer" version of the mod only changes one block, the "shack foundation (281)" (the wood-flooring topped block), but leaves "shack foundation (279)" (the plain concrete topped block) alone, so you have a plain concrete floor foundation block to work with, but not one with a wood top. My work-around is to use "shack foundation block (279)" (plain block) and put "shack floor (421)" (thin wood floor) on top of it. 
  5. ree0
    ree0
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    does not work for me no matter what i try. there not showing in my Wood or concrete sections.
    1. zlicknet
      zlicknet
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      as far as i can tell it just changes/replaces the look of the wood cement block. it does not add a new build item.
  6. Cafftac
    Cafftac
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    This mod is SO good! I found it totally by accident; cant believe i never thought to check if someone had a nice-looking fix for The Castle.
  7. IAmNotAHomo
    IAmNotAHomo
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    Are there any mods that remove the rubble? 
    1. leanbustos
      leanbustos
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      ?
      Scap everything 
    2. Derwan
      Derwan
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      Watch out though, because with scrap everything you can accidentally scrap the walls as well.
    3. Cafftac
      Cafftac
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      YUP! Ive done that. Def wish there were settings so i don't have to worry as much. Nothing like spending 10 minutes fiddling around with decorations in sanctuary only to have to reload a save because you accidentally deleted a house.

      Scrapping a radroach as its attacking is pretty entertaining, though!
  8. win52d
    win52d
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    Not a very good mod...difficult to get working...not worth your time
    1. Dusty4life
      Dusty4life
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      Considering it is a mesh/texture replacer type mod, all you need to do is drag and drop into your data folder. or if using MO2, place below other texture mods. One of the easier type of mods to install.Very much worth your time to have this mod.
    2. Graek64thave
      Graek64thave
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      Or you just dont know what youre doing.
  9. davoker
    davoker
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    I would like this to be independent, I mean, that this block could be built "apart" from the original, like for example the Fadingsignal brahmins feeder, create a new model next to the original, in case you want to have the 2 .

    It would be ideal that this was the same, this block of concrete next to the original, evidently you need an .esp file for this, that for me is not a problem, I do not get to 100 plugins xD to have the option would be interesting, it is the only thing that it prevents him from using it.
  10. photonlust
    photonlust
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    This is a nice mod and I simply like it for the way the concrete replacement texture looks (concrete structures SHOULD look concrete-y and more like blocks!) i'm using it with Sandbag fortifications to make building look aesthetically a bit more interesting.

    anyway thanks its a good mod even if you dont care about minutemen/castle. I have not noticed any problems