Fallout 4

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bro

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bro777

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57 comments

  1. bajsrump
    bajsrump
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    doesnt work
  2. Magickingdom
    Magickingdom
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    Last updated21 December 2015 12:31AM
    Abandoned is my guess.
    Any one know of a mod to move dlc workbenches?
    1. MeltHead519
      MeltHead519
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      Somewhat late reply, but this one works for me: https://www.nexusmods.com/fallout4/mods/7507 :)
  3. popa666
    popa666
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    Tis is not working?
  4. gmjoker
    gmjoker
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    this is not working. :(
  5. TritonsWrath
    TritonsWrath
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    Could you add the Abernathy Farm workbench, I’m rebuilding the farm and the wall I want to install is going right through it. I’d like to move the workbench around elsewhere.
  6. Palladim
    Palladim
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    I prefer to use coonsole. It is more safe to use.
    When place(cell) is clear, i mean all enemies was killed and pipboy map shows this.
    # player.placeatme c1eab
    after: # disable

    NO BUGS were found!
    1. Boxlid
      Boxlid
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      Use a floor tile for the destination, that way it will appear straight, level, and centered on that tile. You can leave WS enabled that way
    2. Farsight666
      Farsight666
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      this breaks supply lines and doesn't allow them to be assigned to the moved workshop
    3. Vilthos
      Vilthos
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      I agree..supply lines are not working. Did I move mine too far away???
      Oh drat...
  7. coolpro2010
    coolpro2010
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    can the workshop in nuka world red rocket station be moved in this mod ?
  8. Boxlid
    Boxlid
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    You don't need a mod for this, just go in console and click on the workshop you want to move so the number shows up, exit the console, then go to floor piece you want to move it to and reopen console and still see shop number. Type this w/o quotes or the <> symbols: <number of workshop>.moveto <number of floor section you wish to move the shop to> No cell reset bugs or anything bad will happen, but the workshop will appear straight, directly in center of floor piece, and still have that blurry vibration visual glitch it originally had XD. If workshop faces wrong direction, rotate the floor piece that the shop is sitting on and reenter that moveto command.
    1. Azteck1
      Azteck1
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      Thanks, this worked perfectly! Just uninstalled the mod, (that didn't work).
      Thanks Boxlid!
    2. JonKurishita
      JonKurishita
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      Yes. This is the best way to do it.

      For example, in Sanctuary Hills, you can go and place a wood floor under the bridge and simply use 0000250fe.moveto <floor number> command in the console and it appears. Why use this mod, select it and then drag it all the way over??? The console command is way better!!!
    3. Voyager23
      Voyager23
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      Thank you! That was sufficient for the short distances I wanted to move them... Wouldn't know how to "rotate the floor piece"
      just rather tried different floor-pieces and on a few the workshop "lands straight" ^_^ Now I've also used this command to move
      some junk-cars just outside the boundiaries inside to scrap them, thanks again...
    4. RedRabe
      RedRabe
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      I like to use a scavenger station. Place the station as you would like the workshop to be. Select the scavenger station in console and note its code. Select the workshop in console and simply type "moveto (scavenger station code)". This works with the Sanctuary town sign as well. Stationary objects moved this way tend to vibrate after. Simply save/reload or leave and wait for cell to reset and vibration should stop.
    5. oblivioncat
      oblivioncat
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      great solution, many thanks!
    6. Ultimate_Weapon1135
      Ultimate_Weapon1135
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      love you! saved me so much trouble
    7. krexel
      krexel
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      thanks that worked well. I like rearranging things and/or completely deleting all the structures but i was left with the workshop stuck there. now i am not
    8. Farsight666
      Farsight666
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      ya that breaks supply lines and doesn't allow them to be set up
  9. zpp379qh
    zpp379qh
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    NO it doesnt work
  10. CrispyB88
    CrispyB88
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    doesn't work for s#*!