Is it possible to use two different languages for Player and Piper? I installed everything correctly for German voices.. Did the same for piper and have no been able to get it to work.
I want to apply both the main character and the piper. What should I do? [Archive] sResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2, Higher Female Protagonist Voice (Japanese) - Type A5.bsa and how?
this is how it should turn out: sResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2, Higher Voice For Piper (Japanese) - Type A4.bsa, Higher Female Protagonist Voice (Japanese) - Type A4.bsa (Stupid translator while translating from Spanish was easier to throw a screenshot)
So if I wanted my player to speak German for instance, and piper to speak japanese. I would be just adding the names of the pack i'm using? In my case Player A1 (DE) and Piper A1 (JP)?
Help I used NMM to install it but it doesn't change her voice it's still normal. I followed the instructions in the description and added "[Archive] bInvalidateOlderFiles=1 sResourceDataDirsFinal= sResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2, Higher Female Protagonist Voice (Japanese) - Type A2.bsa Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2, Higher Voice For Piper (Japanese) - Type A2.bsa" to my Fallout4Custom.ini file.
I really appreciate all the work you've been doing with these voice modulations, but (and I'm sorry for asking) - any chance of doing this with the English voice, like you did with Curie...?
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[Archive]
sResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2, Higher Female Protagonist Voice (Japanese) - Type A5.bsa
and how?
sResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2, Higher Voice For Piper (Japanese) - Type A4.bsa, Higher Female Protagonist Voice (Japanese) - Type A4.bsa
(Stupid translator while translating from Spanish was easier to throw a screenshot)
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
sResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2, Higher Female Protagonist Voice (Japanese) - Type A2.bsa
Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2, Higher Voice For Piper (Japanese) - Type A2.bsa" to my Fallout4Custom.ini file.