Fallout 4

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Lapdragon

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lapdragon

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  1. lapdragon
    lapdragon
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    *GRUUUUUU*

    Zombie-Lapdragon has risen from the grave, and a WIP version of the remastered mod is now uploaded for testing.

    Please let me know if you find anything weird, and yes, the new "Scrappable Trash" esp basically does what Spring Cleaning and all those other mods also do. I've tried not to go quite so overboard with the "you can scrap the world" tactic that Spring Cleaning and Scrap Everything do, the new plugin primarily makes it so that you can totally remove the bulk of the "trash" that's in your settlements - dirt piles, trash piles, leaf piles, busted doors, and so on. If there's something that's scrappable but "cool" , like the thermostats and whatnot, then those are also buildable, but I haven't yet included my updated meshes that allow you to snap them to walls.
  2. lapdragon
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    All:

    I'm aware of the issue with unintentional group-selection and stashing of snapped-together items. I will deploy a fix once I've figured out what's causing it.

    update: I think I've found the problem - Bethesda added a new setting "WorkshopStacksWhenSnappedAV" that actually makes use of the "WorkshopSnapStacks" AVIF that I've put on a bunch of items - I'm going to try clearing that AVIF and see if it fixes the problem.
  3. KelBShobra
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    this mod very easily crashes the game when moving buildings. 
  4. JustChase
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    I enabled this mod and now I have 20065 as my base carry weight. I uninstalled and it has persisted. I know it's this mod because I only added this to my mod list and had not updated any others
  5. ChivalrousGuy
    ChivalrousGuy
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    MIssing a SCexpandedlist.esp

    Not sure how its evading my updates or what is countering it.
  6. IridiuLugia
    IridiuLugia
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    DO NOT install this mod, most definetely not the WIP version. Aside from many comparabily "minor" bugs like the carry weight increase, it has the nasty habit of breaking a bunch of electronics in settlements. Most notably of all, it breaks the radio at the Castle.

    Whats the issue then?
    A working (and not "working" but bugged) radio station is required to use any artillery. The entire artillery gets broken otherwise.
    This cant be fixed easily even when throwing out the mod after the fact.
    The radio stays broken despite actually having power and an NPC using it. I found no way to fix it even after multiple hours of debugging.
    This appearantly only bugs out once you load the Castle while having the mod installed.
    If you accidentally did so but can rollback to the save before loading up the Castle, use it without the mod and then load the casle again!
  7. spot10
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    Well, I was really hopefuly when I found this mod, but I have to say that it's just not that great, And certainly doesn't let you "Scrap The Commonwealth" as the name would imply. Now THAT would be an epic mod.

    Unfortunately, this just a clean up mod, nothing more, and honestly, not one of the best ones.
    MANY structures cannot be scrapped, such as the large hedges in Sanctuary, which are the one thing in Sanctuary that everyone wants to scrap.
    It is cool that you can scrap the big tree, and move around the workshop, but basically the only things it would allow me to scrap are trash or small items. No big structures whatsoever.
    So, unfortunately, I have to say, don't waste your time. If you are looking for powerful clean up mods, there are better choices out there.
  8. FallOutDork
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    Deleted (ignore this i thought i was a bug here from this mod (though there are some that happened due to this mod) but it turned out to be from another mod so ignore this please.
  9. ZeroDiamond
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    So this was last updated at the end of 2017. A few months later, somebody reported in Bugs that this was causing carry weight to jump up by 19800. The author confirmed that this was an accidental copy/paste from an unrelated mod and that it was indeed not meant to be there... and then nothing. No bugfix released. For those of us who don't read the "Bugs" tab and didn't notice this problem immediately, this means a long, tedious process of disabling/enabling mods to figure out what caused this. Just spent over an hour doing it myself and I've gotta admit I'm pretty upset that I came here, found out that this has been known about for two years now, saw that the author even acknowledged it... and then didn't fix it.

    It's a simple enough fix with FO4Edit, but the point is THE END USER SHOULDN'T HAVE TO FIX YOUR MODS.
    1. XannahDeux
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      That being said...
      Can you be kind enough to upload the 'FIX'?.. THX!
    2. CrimsonRaven64
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      what are you meant to remove with FO4Edit
    3. MrFoxpants
      MrFoxpants
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      I am happy to find out what changed my carry weight to ridiculous heights, but I don't know how to fix it now. Removing the mod didn't revert my carry weight back to normal. Can anyone walk me through how to fix this now? Would be much appreciated. :)
    4. Praetoriax
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      I believe you can adjust it with a setav carryweight console command. I suggest using 'better console' to see what your base capacity is and modified (by perks, items etc).
  10. tigertank909
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    what exacly does this allow me to scrap i want to scrap everything but the things i use like prewar buildings
  11. ImmortalAbsol
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    Will this help with the airport?
  12. TheMetroidThumper
    TheMetroidThumper
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    So how does this compare to the scrap everything mod?