Same, I looked in to it, albeit not very hard or long giggity, but only found out that 'Metal Killers' is a 1984 compilation VHS type thing of bands like Black Sabbath and that, which leads me to think the character 'Metal Killer' might be a homage to the 80's video nasties ie Videodrome, Terminator etc. - or it could be a nod to the 1989 film 'Tetsuo: the ironman' (one of my all time favourite films), I know the director was a bit weird with copywrite and licenses so the film has flown under the radar for most.
you wouldn't need to import textures from other games, just use assets already in Fallout 4 to change their appearance Like making Nemesis have grey skin instead of green with a simple texture altering/swapping etc
Regardless it's not really necessary and if it seems like too much work don't bother. The mod is great as is
Have you seen the "Jangles The Moon Monkey" mod by jet4571? It adds him as a companion, but with permission I think that it could be a great addition to this mod!
That was just one of the only things that came to my mind and seemed feasible lol. It just didn't seem too far-fetched given that you added ET and he was more or less a good guy.
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searching for areas around Coviga but no found
Are you planning on making the spawns look unique and somewhat closer to their namesakes?
Do you mean create new unique scenes for their spawns?
I mean to alter the creature appearance instead of using standard spawn models.
Like making Nemesis have grey skin instead of green with a simple texture altering/swapping etc
Regardless it's not really necessary and if it seems like too much work don't bother. The mod is great as is
It would be cool to add C3-PO as a built automatron robot with gold skin.
Another Idea would be to add a vicious dog named Cujo.
Also, do the bosses scale with the players level?
Yes the boss should scale to level player up to 50..
Total Downloads: 10.000
Must've saw Jason Voorhees as a regular super mutant and peace'd out. That's what I'm doing now :D