FALLOUT 4
ETSGS - Easy To See Glowing Stuff by herpderp2332 aka derp
Fallout 4 » Models and Textures
Added: 11/12/2015 - 10:42PM
Updated: 28/07/2016 - 07:36AM

11,147 Endorsements

1.2 Latest version

91,228 Unique D/Ls

167,181 Total D/Ls

376,043 Total Views

Uploaded by herpderp2332

Description

Last updated at 7:36, 28 Jul 2016 Uploaded at 22:42, 11 Dec 2015

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ETSGS - Easy To See Glowing Stuff by Derp v1.0
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Want more glowing stuff?


Another Glowy Fallout Mod - Fusion cells


Want more glowing stuff? Check out "Glowing items" by bwins95 here: http://www.nexusmods.com/fallout4/mods/7043/?


Updated again, sorry guys ETSGS 1.2 changes:

Fixed Glowing holotapes - they now glow at every angle.

ETSGH now has a version that is compatible with custom holotape textures

Fixed fomod, it's now modular again.

ETSGM 2.0 Update added, changes:

New Edge and Text versions available in a few colours.

Custom glow map textures for all mags (except 1)

"Grid pattern" now fixed on all versions!

Every Magazine now glows!

"Wasteland Survival guide - Road to Diamond City" does not have a custom glow map (it just has a normal glow) because it is the most useless thing ever and should burn in hell.


About:

Video by Rodneeey here (Starts at 5:50):



Really quick and cool "mods in a minute" video by ZAYNORY aka UNOG here:



A full compilation of my glow mods, all in one place.

This includes the following:

ETSGM - Easy To See Glowing Mags
ETSGB - Easy To See Glowing Bobbleheads
ETSGH - Easy To See Glowing Holotapes

New Files:

Text only glowing bobbleheads
Reduced Glow Holotapes.

Any future glow mods will go here.

This uses a fomod installer and took ages to configure - select what features you do/do not want - fully modular.


Installation:

This requires Perk Magazine Material Fix By Old nick, remember to endorse him for fixing something that i couldn't:

http://www.nexusmods.com/fallout4/mods/6906/?


1. edit your fallout4.ini file to this:

Under [archive]
Add the following line:

bInvalidateOlderFiles=1

edit the following line to:
sResourceDataDirsFinal=

2. Save and make fallout.ini read only.

3. Install this mod with NMM

Uninstallation

Simply either manually delete the installed files in data/materials  data/meshes and  data/textures or uninstall with NMM


My other stuff:

Chem Redux Pack