After the most recent update, just launching the launcher for the game disables mods. I had the exact same problem after the latest patch. I must of started up and closed the game like 10 times trying to get the plugins.txt to stay as I had it and not disable my mods.
In your Fallout 4 folder, rename "Fallout4Launcher.exe" to "Fallout4Launcher.exe.bak" (or whatever you like, to keep it as a backup in the folder). Then take "Fallout4.exe", make a copy of it (CTRL C / CTRL V), and rename the copy to "Fallout4Launcher.exe"
Now, every time you launch the game, it will just start the game straight up, and it won't mess with, revert, or change any of your ini files, or your plugins.txt file. Much easier then the latest found work around to enable mods (that only works some of the time, if you're lucky) after the latest patch, and it works 100% of the time, no fail.
Probably the only mod which includes purple and pink eyes.
It may be not realistic at all, but if all the radiated huge deformed animals are fantasy, too. So why can't this fantasy radiation cause unique vibrant eyecolor xD
Hey Ricky. Is there any chance you could make a replacer version? or maybe, could someone link me to a mod like this with replacer version? I like my mods having impact on everyone, not just my character.
any way you could make a cyan version?? im trying to make riku from kh but i cant find any mods with cyan eyes yet https://i.ytimg.com/vi/OfRpOti0Y30/maxresdefault.jpg rip
I loved using this mod, unfortunately after the last patch my character has completely no eyeballs at all. I try to go to the surgeon to see if I can change the eye colour and I can't even select the eyes. Uninstalling the mod doesn't fix this either. I don't know what else I could do. https://gyazo.com/8578c11d76da5d151ad59e55b2025d8b
19 comments
In your Fallout 4 folder, rename "Fallout4Launcher.exe" to "Fallout4Launcher.exe.bak" (or whatever you like, to keep it as a backup in the folder). Then take "Fallout4.exe", make a copy of it (CTRL C / CTRL V), and rename the copy to "Fallout4Launcher.exe"
Now, every time you launch the game, it will just start the game straight up, and it won't mess with, revert, or change any of your ini files, or your plugins.txt file. Much easier then the latest found work around to enable mods (that only works some of the time, if you're lucky) after the latest patch, and it works 100% of the time, no fail.
It may be not realistic at all, but if all the radiated huge deformed animals are fantasy, too.
So why can't this fantasy radiation cause unique vibrant eyecolor xD
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
to the MO specific Fallout4Custom.ini via the Ini Editor)
Hi! I love how the eyes look in the images, but I have a problem.
All of these eyes seem to be sharing a vanilla texture instead of the textures from the mod.
How do I fix this? :)
Is there any chance you could make a replacer version? or maybe, could someone link me to a mod like this with replacer version? I like my mods having impact on everyone, not just my character.
Now I can have my fallout characters looks back from the other games.
Thank you