Fallout 4

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Simjedi

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SIMJEDI

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12 comments

  1. deleted21248274
    deleted21248274
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    Does it work with DLCs?
  2. slimeshoe
    slimeshoe
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    Really love the mod but for some reason any settlement I use it on can no longer increase their happiness meter, so no new people can move to my settlement. Only have 4 people at the Castle and would love some more, anyone know a fix or way around it?
  3. terk182
    terk182
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    I have a lot of respect for the people who build/make the mods that are out there, so please understand that I mean no disrespect. I know it had to take some time to make this mod, but if you just max out the building then do the 'player.placeatme (weapon code) (amount)' and then store the items and not scrap. It will trick the game into thinking you are removing building items and lower the build so you can build more.
    1. terk182
      terk182
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      just don't do what I did and do 1000 10mm guns. just do like 10-30 at a time.
    2. SIMJEDI
      SIMJEDI
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      LOL why would you waste time doing that when you can simply type in a few letters and be done with it.

      Good trick for consoles, pointless for PC.
  4. booster140
    booster140
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    Had frequent crashes to desktop after about 5-20 seconds into build mode
    turns out it had something to do with the wrong setav values

    managed to fix it with resetting and updating the values back with bb_max

    thanks!
    1. SIMJEDI
      SIMJEDI
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      Glad to know it worked for ya.
  5. SS88
    SS88
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    While this is the only script that works for me to increase settlement size, game crashes shortly after applying unfortunately.
    1. SIMJEDI
      SIMJEDI
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      Try using the newer version. I changed it up on how it handles budgets and it might work for you now.
  6. MoonBurner
    MoonBurner
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    Do I understand this correctly? From what I read on the Desc page and images, it seems as though I could use this to build as much as I needed, then reset the limit so that the infinite budget wouldn't impact settlement happiness.
    1. SIMJEDI
      SIMJEDI
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      I personally haven't tried seeing what impact it has on happiness. But it does return it to exact default budgets. So if that is a requirement to have the scripts should get it there.

      EDIT: As long as the default values haven't already been modified beforehand. If another script has changed the values already these scripts will only change what they have changed.
    2. SIMJEDI
      SIMJEDI
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      Also I'm working on a third version that will have the default values for every workbench in the game. So if any values have already been modified you will be able to put them back to their original numbers.