Fallout 4
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Mat1024

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Mat1024

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50 comments

  1. USSRCOMMANDER
    USSRCOMMANDER
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    Have you thought about adding the Next-Gen Power armors to this? I am dumb; I see the power armor is pretty much already listed.
  2. MisterionMan
    MisterionMan
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    Getting warnings when generating TexGen in accordance with this guide: https://themidnightride.moddinglinked.com/lod.html

    "Record [CONT:0000000E] in file Fallout4.esm is being overridden by record [ARMO:0000000E] in file ovh-par.esp. These errors can cause CTD and other serious issues and need to be fixed." Same goes for [MISC:0000000F] -> [ARMO:0000000F] and [STAT:00000010] -> [ARMO:00000010].

    Sounds serious, so I'm wondering if these are intentional and are safe to ignore.

    https://dyndolod.info/Messages/Record-Is-Being-Overridden
  3. Wiseguy909
    Wiseguy909
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    This seems good in concept, but in practice if you want to wear more than raider power armor you need to be level 39. I usually end a playthrough around level 50, so this is just insanely high requirements
  4. novastark
    novastark
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    Any way to make it so that the military power armor in the opening sequence to the game isn't rusty old armor given that it's still prewar?
    1. harriebolink
      harriebolink
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      Uhh, you know that metal rusts in the open
    2. whatsthatlie
      whatsthatlie
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      Bit of a necro, but I'm pretty sure novastark was referring to the intro sequence in Pre-war Sanctuary. You know, where normally mint condition PAs stand guard by the fence leading up to Vault 111.
  5. pwolf72
    pwolf72
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    Is it intentional with this mod that power armor has a increased requirement to be repaired by the player? I am seeing Armorer 4 required to repair a basic T 45.
    1. Mat1024
      Mat1024
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      This is correct, and Science 1 too.
  6. IVexUr
    IVexUr
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    Any chance of a patch for Keywords mod?


    Thank you.
    1. Mat1024
      Mat1024
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      I do not usually do patches.
      Can you provide a link to this mod? Just out of curiosity.
    2. Jcolumbo
      Jcolumbo
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       a patch for Keywords mod
      presumably AWKCR?, and Bump for that.

      edit: (six months later) I take back the AWKCR request, and submit a Lively's Keyword request.  ...Also, I see now that you've actually linked an AWKCR patch. Thanks anyways.  
  7. Nadmozg69
    Nadmozg69
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    Great mod, thank you! Now I feel like a real scavenger trying to bring the PA to work.
  8. worseman666b
    worseman666b
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    Are you interested in a version that has the T-51 to be superior to the T-60, like in LBPAC? As it seems that the T-60 seems to be an improvement upon the T-45, but doesn't approach the superior design of the T-51 which is supposedly the best mainstream power armor, while the T-60 seems to be a retrograde of the T-51, still being cheaper than the T-51 but based on the lesser T-45. The T-60 is also very common once one starts killing BOS members, I think it should be reasonable to put another PA to be stronger than the T-60. With that in mind too, perhaps you could even expand into less linear armor stats? Ofc the costs and requirements to fix and upgrade the T-51 should then be higher than the T-60 if it's buffed
    1. Mat1024
      Mat1024
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      I am afraid I'll have to stick to the lore here, from what I read the T-60 was designed to replace the T-51 etc.
    2. deadrabbitsvspec
      deadrabbitsvspec
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      According to the official artbook the t-60 was supposed to be fallout 4's version of the t-45, but since they made it look too different they just stuck it in the game as a separate armor.
    3. Mat1024
      Mat1024
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      That's very interesting, I do not have the artbook :)
      I guess I should simply stick to the wiki though, this is what everyone can refer to.
  9. b257
    b257
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    When you say  X-01 removed from random distribution lists, does that mean its not gonna show up in random spots anymore? Will have a static location now or is the quantum the only one available now?
    1. Mat1024
      Mat1024
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      Thanks for pointing this out. There is a X-01 furniture in the game records, but upon checking cell & worldpace records after your comment, it does not seem to appear anywhere or to be used at all.. We're going to have to come up with a hard to reach static location for the set. The armor was never manufactured full scale according to lore, there should only ber a few sets around. Anyone has any idea? Worst case scenario it makes it's way back into distribution lists with higher "chance none".
    2. b257
      b257
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      Why not the Bunker in the Abandoned shack in the Glowing Sea? That's a pretty difficult spot to reach.
    3. ChimiChungolini
      ChimiChungolini
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      I've always liked the idea of X-01 being separated into pieces and spread across the map. Maybe placed in some of the higher level military locations and/or gunners locations
    4. Mat1024
      Mat1024
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      Thanks, I looked at the location and not sure how it would fit there from a lore perspective. I added the X-01 back to the distribution lists, with harsher requirements and half the chance of not getting it.
    5. b257
      b257
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      I'm a power armor collector, so that solution is just as good :)
  10. ChimiChungolini
    ChimiChungolini
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    Nice idea, I've been using LBPAC but it definitely has some quirks. Any chance for patches for the Nexus versions of X0-2 and X0-3?
    1. Silverscreen
      Silverscreen
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      I would also love a patch for those, since they're my preferred versions of those armors too.
    2. Mat1024
      Mat1024
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      I hear Silverscreen might be looking into these. Stay tuned.