Hey, thanks! But now that I think about it, please ignore that my mod exists and do a proper Mama Murphy headwrap aswell. I just lacked the knowhow to do it myself and it's just a mesh replacer...
You're actually able to do that now. As it is gunners will SOMETIMES have the green headwrap. If you want I can make it so it randomly spawns on raiders?
EDIT: I misunderstood. You want to make your own retextures. Yeah man go for it- these are ingame assets afterall. You can do it now if you want, I have 4 standalone files that can be retextured and then use fo4edit for raiders levellists.
I used photoshop but GIMP should be fine. You just have to make sure you use the right compression when you save the file.
If you're going to edit my textures then you may want to edit the greenheadwrap or blackheadwrap files. The flower and camo can't be easily edited. Or if you want the original texture file, use the Bethesda Archive Extractor to get a file in textures/clothes/GrandmaMonk/GrandmaMonk_d.dds
Wonderful idea. I always wondered why we only ever had actual hats instead of simple headwraps. Question, though - did you mean to use a different console command, or are we supposed to use the glasses one?
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http://www.nexusmods.com/fallout4/mods/4276
EDIT: I misunderstood. You want to make your own retextures. Yeah man go for it- these are ingame assets afterall. You can do it now if you want, I have 4 standalone files that can be retextured and then use fo4edit for raiders levellists.
A raider version would be nice.
If you're going to edit my textures then you may want to edit the greenheadwrap or blackheadwrap files. The flower and camo can't be easily edited. Or if you want the original texture file, use the Bethesda Archive Extractor to get a file in textures/clothes/GrandmaMonk/GrandmaMonk_d.dds
And damn good job. Wondered where the hell the headwraps went with all the bandanas ingame.