Fallout 4
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mm137

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mm137

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259 comments

  1. mm137
    mm137
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    I have officially moved on from Nexus modding. All of my mods are free to use, modify, patch, compile, etc. however you see fit, just credit me. I will not be responding to messages - do whatever the hell you want, just don't ask me!
  2. mm137
    mm137
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    FAQ

    Can you customize this mod for me to suit my overly specific request?

    No.

    Can you add a bunch of extra stuff that will make this mod buggy, script-heavy, and messy?

    No.

    Can you make this unrelated mod I thought of?

    No.

    Can you make a patch for X mod?

    If I use it, maybe. If not, no.

    Will you bring this mod to consoles?
    If possible, yes. If not, no.

    This mod is pointless, and I'm going to explain why at length.

    Don't bother. Also, this is not a question.

    This mod is not lore-friendly, and I'm going to explain why at length.

    See above.

  3. Ryan52997
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    is someone going to update this mod for the 2024 update? or does this mod even require any updates for game updates?
    1. needhourger
      needhourger
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      it seems that it still works for the next-gen version.
  4. wAll4n
    wAll4n
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    A Chinese thief stole your mod and sold online
    https://afdian.net/a/FranQ_QWangK
    https://www.bilibili.com/video/BV14i4y1i7ag/?spm_id_from=333.999.0.0
  5. o0oNullo0o
    o0oNullo0o
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    Don't know how this is considered realistic. When shooting something in the head they almost do backflips from how much force is being applied. 
    1. o0oNullo0o
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      I just noticed the video on the front page showing him kill a feral ghoul. What's happening in that video is not happening on my game. When i shoot a ghoul in the head they are doing backflips from the force. Not sure how i could have messed up the install since i used vortex. Anyone have any idea why his mod is not affecting my game?
    2. CloudLamda
      CloudLamda
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      When that ghoul gets shot it's playing a death animation, so no ragdoll. I wouldn't say it's the best example to use as a comparison. Just fyi as it's the first thing I noticed.
    3. 5hark
      5hark
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      Have you ever seen anyone get shot in the head? So long as it's a killing blow they just drop; no backflips, no hysterics. 
  6. phuqunexusmods1337
    phuqunexusmods1337
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    Which main file am I supposed to install? Does the All DLC version have no death animations?
    1. Dure12
      Dure12
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      i dont see any conflicts in f4edit so i would say to be safe you will need All DLC + no death animations. Worst case (i guess) is it adds to your esp count. 
    2. Blackbeard1965
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      This is the one I installed. Still have the irritating slo-mo death animations and it makes it hard to tell if there are any changes to the physics. I'm going to try the second file next. 
      UNLESS, there is an ini command that stops the kill animations... because sometimes enough is enough. 
  7. phuqunexusmods1337
    phuqunexusmods1337
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    The recommended dead body collision mod is no longer on this site.
  8. misterpitch
    misterpitch
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    It took me a while to figure out, that this mod causes game freezing during combat. So uninstalled it and the issue gone.
    1. 4estGimp
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      No - it doesn't.
    2. RichardLuo
      RichardLuo
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      I can confirm this too. I am experiencing very heavy stuttering during combats. Removing this mod totally solves my issue.
    3. lilili889
      lilili889
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      Yes - it does.
    4. smaxy3
      smaxy3
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      Doubt it.
    5. Qrsr
      Qrsr
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      This mod works perfectly fine, if you have problems check your load order.
    6. drevviken
      drevviken
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      Been using this for many years without problems. 
  9. Newtonext1234
    Newtonext1234
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    Thank you for upload this mod.
    I could feel really physics, however I find the cause that will became ragdoll player.
    when I used death claw gauntlet and happened finish move "PairedKillDeathclawGauntletStabStomach_Lead", 
    player was became "Ragdoll" so, I couldn't move anymore unless reload the data.
    I think the "Ragdoll" value include on deathclawguntlet finish move path.
    1. Qrsr
      Qrsr
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      The cause for that is:
      DeathclawDeathAnim [IDLE:00020375]It is missing:
      GetIsRace
      for reference:
      DeathclawRace "Deathclaw" [RACE:0001DB4A]
      Which for some reason got deleted. It should be gone when adding those parameters.
  10. MaeroTheMaestro2345
    MaeroTheMaestro2345
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    It's far too late now, but it would've been nice to see a video of the mod in action, not buried in somebody else's showcase with zero time markers for where this mod is actually featured at.
    1. seraphael
      seraphael
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      Better to be helpful than to complain :)

      Realistic Death Physics: YouTube Review by VatiWah 
    2. driveby1
      driveby1
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      ur the goat^
  11. iriemk
    iriemk
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    Awesome, works as intended, no complaints here. Mods like this are essential to me, I always hated the souped-up crit hit animations. Thank you.
  12. Vector090
    Vector090
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    So does this still work? 2016 seems so far away now...