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O71

Uploaded by

O71

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About this mod

Simple mod that adds most of the missing ammo/explosives to their respective manufacturing plants.

Requirements
Permissions and credits
Changelogs
PLEASE READ
I have uploaded a new version of this mod here.

This new version includes ammo I forgot to add when making this version, an optional file that removes perk requirements for manufacturing, and should also be compatible with other popular manufacturing mods, where this version is not.

This version will remain available to any who wish to use it, but will no longer be supported.




Ammunition Plant
Added  Cryo Cells, Flamer Fuel, Fusion Cells, Gamma Rounds, Plasma Cartridges and Railway Spikes.

Spoiler:  
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Each recipe gives 10 of that ammunition.

Cryo Cell
  • Acid x1
  • Aluminum x1
  • Plastic x2
Requires: Science 2

Flamer Fuel
  • Oil x1
  • Steel x2

Fusion Cell
  • Acid x1
  • Plastic x2
  • Silver x1
Requires: Science 2

Gamma Round
  • Aluminum x2
  • Nuclear Material x1
Requires: Science 2

Plasma Cartridge
  • Aluminum x2
  • Copper x1
  • Glass x1
  • Nuclear Material x2
Requires: Science 3

Railway Spike
  • Steel x5



Explosives Mill
Added Cannonballs, Mini Nukes, Missiles, Nuka GrenadesNuke Mines and changed Pulse Grenade/Mine recipe.

Spoiler:  
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Each recipe gives 1 of that explosive.

Cannonball
  • Fertilizer x1
  • Steel x5

Pulse Grenade [New Recipe]
  • Acid x3
  • Adhesive x4
  • Aluminum x3
  • Circuitry x4
  • Spring x1

Pulse Mine [New Recipe]
  • Acid x3
  • Adhesive x4
  • Aluminum x4
  • Circuitry x5
  • Fiber Optics x2

Mini Nuke
  • Adhesive x4
  • Circuitry x2
  • Nuclear Material x10
  • Screw x4
  • Steel x4
Requires: Demolition Expert 4 and Science 2

Missile
  • Adhesive x3
  • Aluminum x3
  • Fertilizer x3
  • Oil x4
Requires: Demolition Expert 3 and Science 1

Nuka Grenade
  • Adhesive x4
  • Alumnum x4
  • Circuitry x1
  • Nuclear Material x5
  • Spring x1
Requires: Demolition Expert 4, Science 3

Nuke Mine
  • Adhesive x4
  • Aluminum x5
  • Circuitry x3
  • Fiber Optics x3
  • Nuclear Material x6
Requires: Demolition Expert 4, Science 3



For those who want the DLC stuff (Far Harbor and/or Nuka World) I have included 3 additional files in the optional files tab of the download page for any DLC combination you may have. These files do not require the main file and can be used independently if you wish, but only include the items specific to the DLC listed.
Only use one optional file.

DLC ammo/explosives can be crafted with the DLC Ammunition Plant and the DLC Explosives Mill. Both can be found in the Manufacturing Machinery tab of the workshop.


DLC Ammunition Plant

Spoiler:  
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Each recipe gives 10 of that ammunition.

.47-50 Round [Far Harbor]
  • Copper x1
  • Fertilizer x1
  • Lead x2
Requires: Gun Nut 3

7.62mm Round [Nuka World]
  • Fertilizer x1
  • Lead x2
Requires: Gun Nut 3

Harpoon [Far Harbor]
  • Steel x10



DLC Explosives Mill

Spoiler:  
Show
Each recipe gives 1 of that explosive.


Fragmentation Grenade MIRV [Nuka World]
  • Adhesive x4
  • Aluminum x4
  • Fertilizer x8
  • Oil x6
  • Spring x6
Requires: Demolition Expert 3

Smart Fragmentation Grenade [Nuka World]
  • Adhesive x3
  • Aluminum x3
  • Fertilizer x3
  • Oil x4
  • Spring x1
Requires: Demolition Expert 3


This mod will almost certainly conflict with any mod that touches the recipes for the Ammunition Plant, Explosives Mill or alters the associated terminal fragments.

It should be safe to add or remove this mod and it's optional files mid play-through.

If you encounter any problems, please let me know in the comments.


Changelog

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8/6/2019

-Fixed issue in both AAEM - Nuka World & AAEM - Far Harbor and Nuka World files where 7.62 ammo recipe gave companion ammo instead of player usable.
 My bad.