Tried to combine Pipware and weapon rename 99 (changes max char limit for renaming to 99 from default 26) and it screws up the interface - text is yellow and where it should say current mods in the menu it is replaced with 3 yellow squares.
Ditto attempting to use weapon rename 99 (Option file from: "no dotdotdot" http://www.nexusmods.com/fallout4/mods/425/?) with Pipware UI (latest version 0.7.2).
The particular file being merged is examinemenu.swf
Here is the console error message: http://imgur.com/HMFDRyp
NOTE: Just to be clear, I am not using the "no dotdotdot" mod (Pipware UI takes care of the problem).
I'd like to report that I am unable to merge Pipware UI and Value Per Weight. It keeps throwing an error whenever I try to merge Value Per Weight after installing Pipware UI.
It works for me. I'm dragging the Interface folder over swfmerge. I tried with the Data folder but it was trowing an error (maybe something on my side). Pipware UI first then value per weight.
This might be due to a recent Pipware UI update (currently 0.7.2) but it would not merge with Value Per Weight for me, tried doing it both ways around too, VPW over Pip and vice versa.
The particular file being merged that I actually care about is ContainerMenu.swf
Here is the console error message: http://imgur.com/84XO4XE
Awesome! It works fine with Pipware UI and Value per weight, by the way. (http://www.nexusmods.com/fallout4/mods/334/? & http://www.nexusmods.com/fallout4/mods/388/?)
Great job! It would be nice to have an option to show which files as been added by the merger, or better yet delete them all (I mean remove all the mods that were merge). It would make it easier to update a mod, since we must delete them anyway.
oh my god, double, triple, quadruple, quintuple, sextuple ENDORSED. i can use weightpervalue nad pipware UI together which is what i've wanted for about 238423984 years. Thanks for the work
Nice, this is a great step forwards for Fallout 4 modding. I couldn't seem to get this very early version to work however. I was trying to merge Pipware UI (http://www.nexusmods.com/fallout4/mods/388/?) with UXO - User Experience Overhaul (http://www.nexusmods.com/fallout4/mods/2199/?). No matter which order I added the mods (by dragging their data folders onto the swfmerge.exe in the Fallout 4 directory), adding the first mod worked fine, but then adding the second mod caused a "File not present in archive" (or something very similar) issue when trying to merge BarterMenu.swf, judging by the output in the console. These mods both make some quite large changes, so I would be extremely impressed if you do get it to work. Good job so far though
23 comments
but thanks!!
Tried to combine Pipware and weapon rename 99 (changes max char limit for renaming to 99 from default 26) and it screws up the interface - text is yellow and where it should say current mods in the menu it is replaced with 3 yellow squares.
The particular file being merged is examinemenu.swf
Here is the console error message: http://imgur.com/HMFDRyp
NOTE: Just to be clear, I am not using the "no dotdotdot" mod (Pipware UI takes care of the problem).
Pipware UI first then value per weight.
Check that and remove that mod, it will surely fix it.
The particular file being merged that I actually care about is ContainerMenu.swf
Here is the console error message: http://imgur.com/84XO4XE
i have
ful dialogue interface
walue-weight-ration
pipwareUI
and a console menu enhancer
Just edit the xml to show more characters.
Great job!
It would be nice to have an option to show which files as been added by the merger, or better yet delete them all (I mean remove all the mods that were merge). It would make it easier to update a mod, since we must delete them anyway.
http://www.nexusmods.com/fallout4/images/5061/?
or
http://i.imgur.com/PlysTI2.png